Perception Neuron 3
Property "VR/AR" (as page type) with input value "Virtual Reality]] / [[Motion Capture" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
| Perception Neuron 3 | |
|---|---|
| Basic Info | |
| VR/AR | Virtual Reality / Motion Capture |
| Type | Motion Capture Suit |
| Subtype | Full Body Tracking, IMU Mocap |
| Platform | Windows, Unity, Unreal Engine |
| Creator | Noitom |
| Developer | Noitom |
| Manufacturer | Noitom |
| Announcement Date | 2020 |
| Release Date | 2020 |
| Price | ~$1,500-$2,500 |
| Website | https://www.noitom.com/ |
| Versions | Perception Neuron 3, Perception Neuron Studio, Perception Neuron Pro |
| Requires | Windows PC, Axis Studio software |
| Predecessor | Perception Neuron 2.0 |
| Successor | Perception Neuron Studio |
| System | |
| Operating System | Windows |
| Chipset | N/A (wireless IMU sensors) |
| CPU | N/A |
| GPU | N/A |
| Storage | |
| Storage | N/A |
| Memory | N/A |
| SD Card Slot | No |
| Display | |
| Display | N/A (motion capture) |
| Subpixel Layout | N/A |
| Peak Brightness | N/A |
| Resolution | N/A |
| Pixel Density | N/A |
| Refresh Rate | Up to 240fps (Studio) |
| Persistence | N/A |
| Image | |
| Field of View | N/A |
| Horizontal FoV | N/A |
| Vertical FoV | N/A |
| Average Pixel Density | N/A |
| Peak Pixel Density | N/A |
| Foveated Rendering | N/A |
| Optics | |
| Optics | N/A |
| Ocularity | N/A |
| IPD Range | N/A |
| Adjustable Diopter | N/A |
| Passthrough | N/A |
| Tracking | |
| Tracking | Inertial (IMU-based) |
| Tracking Frequency | 60-120fps (PN3), up to 240fps (Studio) |
| Base Stations | None required |
| Eye Tracking | N/A |
| Face Tracking | N/A |
| Hand Tracking | Yes (with finger sensor kit) |
| Body Tracking | Yes (primary function) |
| Rotational Tracking | Yes |
| Positional Tracking | Derived from IMU |
| Update Rate | 60-240fps |
| Tracking Volume | Unlimited (no cameras) |
| Play Space | Indoor/outdoor, any environment |
| Latency | Low latency wireless |
| Audio | |
| Audio | N/A |
| Microphone | N/A |
| 3.5mm Audio Jack | N/A |
| Camera | None (IMU-based) |
| Connectivity | |
| Connectivity | Wireless (Wi-Fi) |
| Ports | USB (charging) |
| Wired Video | N/A |
| Wireless Video | N/A |
| WiFi | Yes (wireless transmission) |
| Bluetooth | N/A |
| Power | Rechargeable batteries |
| Battery Capacity | Internal per sensor |
| Battery Life | 6+ hours |
| Charge Time | USB charging |
| Device | |
| Dimensions | 4.1g per sensor (smallest) |
| Weight | 4.1g per sensor |
| Material | Wearable suit with embedded sensors |
| Headstrap | N/A |
| Haptics | N/A |
| Color | Black |
| Sensors | 17-32 IMU sensors (9-DOF each) |
| Input | Body motion capture |
| Compliance | Professional-grade |
The Perception Neuron 3 is a wireless inertial motion capture system developed by Noitom, representing the third generation of their Perception Neuron product line priced at approximately $1,500-$2,500. Designed as an affordable alternative to optical motion capture systems that typically cost $15,000-$40,000+, the Perception Neuron 3 uses miniaturized 9-DOF IMU sensors weighing just 4.1 grams each—the smallest in the Perception Neuron lineup—to track full-body movement without cameras, base stations, or line-of-sight requirements. The system can be configured with 17 to 32 sensors ("Neurons") for varying levels of tracking detail, with optional finger sensor kits adding full hand articulation. Completely wireless, the Perception Neuron 3 operates indoors or outdoors with no environmental constraints, streaming motion data to the free Axis Studio software at 60fps (32 sensors) or 120fps (17 sensors). Data can be exported as BVH or FBX files, with live streaming support and SDK integrations for Unity 3D and Unreal Engine via C/C++ API. The system targets indie game developers, animators, VTubers, VR content creators, and small studios seeking professional-quality motion capture at an accessible price point. Higher-tier options include Perception Neuron Studio (faster capture, enhanced finger tracking) and Perception Neuron Pro ($4,499 for professional productions).
History and Development
Noitom Origins
Company background:
- Beijing-based company
- Motion capture focus
- Affordable mocap vision
- Consumer-professional bridge
Perception Neuron History
Product evolution:
- Original Perception Neuron (2015)
- Kickstarter success
- Perception Neuron 2.0
- Continuous refinement
Perception Neuron 3 Release
Current generation:
- 2020 release
- Smallest sensors yet
- Enhanced wireless
- Improved algorithms
Product Lineup
Tier options:
- Perception Neuron 3 (entry)
- Perception Neuron Studio (enhanced)
- Perception Neuron Pro ($4,499)
- Scalable solutions
Design Philosophy
IMU-Based Tracking
Technology approach:
- Inertial measurement
- No cameras needed
- No base stations
- No line-of-sight
Miniaturized Sensors
Size priority:
- 4.1g per sensor
- Smallest in lineup
- Comfortable wear
- Unobtrusive capture
Wireless Freedom
Mobility:
- Complete wireless operation
- Indoor/outdoor use
- No environmental constraints
- Movement freedom
Affordable Mocap
Accessibility:
- Fraction of optical system cost
- Indie accessible
- Professional quality
- Democratized motion capture
Sensor Technology
9-DOF IMU Sensors
Sensor specifications:
- DOF: 9 degrees of freedom
- Accelerometer
- Gyroscope
- Magnetometer
- Sensor fusion
Sensor Weight
Miniaturization:
- Weight: 4.1g per sensor
- Smallest available
- Comfortable attachment
- Movement-friendly
Sensor Count
Configuration options:
- 17 sensors: Basic body
- 32 sensors: Full body + hands
- Scalable setup
- Modular expansion
Tracking Capabilities
Full-Body Capture
Body tracking:
- Head position
- Torso/spine
- Arms (upper/lower)
- Hands
- Legs (upper/lower)
- Feet
Finger Tracking
Hand articulation:
- Optional finger sensor kit
- All five fingers
- Full hand articulation
- Additional purchase
Frame Rates
Capture speed:
- 32 sensors: 60fps
- 17 sensors: 120fps
- Real-time capture
- Smooth motion
Environment Independence
Location flexibility:
- No cameras required
- Indoor capture
- Outdoor capture
- Any lighting condition
- No occlusion issues
Software Platform
Axis Studio
Primary software:
- Price: Free
- Motion visualization
- Recording/playback
- Data management
Data Export
Output formats:
- BVH: Industry standard
- FBX: Animation format
- Raw data access
- Flexible workflow
Live Streaming
Real-time output:
- Wired BVH streaming
- Wireless BVH streaming
- Live applications
- Real-time retargeting
SDK
Developer tools:
- C/C++ API
- Unity 3D integration
- Unreal Engine integration
- Custom applications
Product Tiers
Perception Neuron 3
Entry tier:
- Price: ~$1,500
- 17-32 sensors
- 60-120fps
- Full body tracking
Perception Neuron Studio
Enhanced tier:
- Frame rate: Up to 240fps
- Improved finger tracking
- 6× 9-DOF per glove
- 6-hour battery life
- Professional features
Perception Neuron Pro
Professional tier:
- Price: $4,499
- Production-grade
- Enhanced accuracy
- Professional support
Kit Contents
Standard Kit
Included items:
- IMU sensors (17-32)
- Wearable suit
- Extra gloves
- Magnet protection cases
- Carrying case
- Charging system
Use Cases
Animation
Motion capture:
- Character animation
- Film production
- Game development
- Animated content
VTubing
Virtual streaming:
- Avatar control
- Live streaming
- Real-time capture
- Content creation
VR Development
Virtual reality:
- Full-body avatars
- VR content creation
- Movement capture
- Interactive experiences
Indie Game Development
Accessible mocap:
- Budget-friendly
- Professional results
- Small studio use
- Prototype-to-production
Biomechanics
Research:
- Movement analysis
- Sports science
- Physical therapy
- Academic research
Comparison with Motion Capture Solutions
| Feature | Perception Neuron 3 | Rokoko Smartsuit Pro | Xsens MVN | Vive Trackers (3+) |
|---|---|---|---|---|
| Type | IMU (inertial) | IMU (inertial) | IMU (inertial) | Optical (SteamVR) |
| Sensors | 17-32 | 19 | 17 | 3+ trackers |
| Frame Rate | 60-120fps | 100fps | 60-120fps | 90Hz |
| Cameras/Base Stations | No | No | No | Yes (required) |
| Environment | Any | Any | Any | Tracked space |
| Finger Tracking | Optional add-on | Optional | Optional | No |
| Price | ~$1,500 | ~$2,500 | ~$10,000+ | ~$440 (3-pack) |
| Software | Axis Studio (free) | Rokoko Studio | MVN Animate | SteamVR |
Strengths and Limitations
Strengths
- 4.1g ultra-light IMU sensors (smallest available)
- No cameras or base stations required
- Indoor/outdoor use, any environment
- No line-of-sight restrictions
- Wireless full-body capture
- ~$1,500 affordable entry price
- 60-120fps capture rates
- Free Axis Studio software
- Unity/Unreal Engine integration
- BVH/FBX export formats
- SDK with C/C++ API
Limitations
- IMU-based (positional drift over time)
- Requires periodic recalibration
- Finger tracking extra cost
- 32 sensors for full detail
- Learning curve for setup
- Magnetic interference sensitivity
- Not as accurate as optical systems
- Positional data derived (not absolute)
- Battery management multiple sensors
Technical Specifications Summary
| Specification | Details |
|---|---|
| Type | IMU-based motion capture |
| Sensors | 17-32 (9-DOF each) |
| Sensor Weight | 4.1g each |
| Frame Rate | 60fps (32 sensors), 120fps (17 sensors) |
| Environment | Any (no cameras/base stations) |
| Finger Tracking | Optional sensor kit |
| Software | Axis Studio (free) |
| Export | BVH, FBX |
| SDK | C/C++, Unity, Unreal |
| Price | ~$1,500-$2,500 |