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Oculus Rift CV1

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Revision as of 22:13, 7 January 2026 by Betabot (talk | contribs) (Improving page with detailed specifications, history, features, and references)
Oculus Rift CV1
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype PC VR
Platform PC, Oculus Platform
Creator Oculus VR (Meta)
Price $599
Website https://www.oculus.com
System
CPU Intel i5-4590+ (rec)
GPU NVIDIA GTX 970 / AMD R9 290+ (rec)
Storage
Display
Display 2 x Pentile OLED
Resolution 2160 x 1200 (1080 x 1200 per eye)
Image
Optics
Tracking
Tracking 6DoF (Constellation sensors)
Audio
Microphone Yes
Connectivity
Connectivity HDMI 1.3, USB 3.0
Ports HDMI, USB 3.0, USB 2.0
Device
Weight 470g
Sensors IMU (accelerometer, gyroscope, magnetometer)
Input Xbox controller (included), Oculus Touch (separate)

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The Oculus Rift CV1 (Consumer Version 1) is the first consumer virtual reality head-mounted display developed by Oculus VR, a division of Meta Platforms. Announced in January 2016 with pre-orders starting January 6, 2016 at $599, and released on March 28, 2016, the Rift CV1 features dual Pentile OLED displays at 1080 x 1200 per eye, 90 Hz refresh rate, 110-degree field of view, and the Constellation external tracking system. The CV1 marked a major milestone in consumer VR, emerging from Oculus's successful Kickstarter campaign and development kits.[1]

History and Development

Kickstarter Origins

Oculus VR launched on Kickstarter in 2012, raising $2.4 million to develop VR headsets.

Development Kits

  • DK1 (Development Kit 1): 2013
  • DK2 (Development Kit 2): 2014
  • Crescent Bay: 2014 prototype

Facebook Acquisition

Facebook acquired Oculus VR in March 2014 for $2 billion.

Consumer Launch

The CV1 was announced January 2016, with pre-orders opening January 6 at $599. It shipped March 28, 2016.

Discontinuation

Production concluded in March 2019, succeeded by the Oculus Rift S.

Design and Hardware

Display System

  • Display Type: Pentile OLED
  • Resolution: 1080 x 1200 per eye (2160 x 1200 total)
  • Refresh Rate: 90 Hz
  • Persistence: Low persistence for reduced motion blur
  • Field of View: 110 degrees

Optics

  • Hybrid Fresnel lenses
  • Adjustable IPD via slider on bottom of device
  • Wide range of interpupillary distance support

Audio

  • Integrated on-ear headphones
  • Removable design
  • 3D spatial audio support

Constellation Tracking

External Sensor System

  • Infrared LED tracking
  • Constellation sensors (external cameras)
  • Sub-millimeter accuracy

Tracking Features

  • Full 6 degrees of freedom
  • Rotational and positional tracking
  • Precise, low-latency performance

Room-Scale Setup

  • 2 sensors: Front-facing 180° tracking
  • 3+ sensors: 360° room-scale tracking

Controllers

Xbox Wireless Controller

The CV1 initially shipped with an Xbox Wireless Controller for input.

Oculus Touch

Released December 6, 2016:

  • Motion controllers with Constellation tracking
  • Hand presence detection
  • Trigger, grip, thumbstick, buttons
  • Sold separately at launch

System Requirements

Recommended Specifications

Component Requirement
GPU NVIDIA GTX 970 / AMD R9 290+
CPU Intel i5-4590+
RAM 8 GB+
Video Output HDMI 1.3
USB 3x USB 3.0 + 1x USB 2.0
OS Windows 7 SP1+

Package Contents

  • Oculus Rift CV1 headset
  • Constellation sensor
  • Xbox Wireless Controller
  • Oculus Remote
  • Cables and documentation

Specifications

Specification Details
Display 2 x Pentile OLED
Resolution 1080 x 1200 per eye
Total Resolution 2160 x 1200
Refresh Rate 90 Hz
Field of View 110°
Tracking Constellation (external)
Audio Integrated on-ear
IPD Adjustable slider
Weight 470g
Launch Price $599
Production 2016-2019

Legacy

Impact on VR Industry

The CV1 helped establish modern consumer VR alongside the HTC Vive, demonstrating viability of high-quality VR experiences.

Successor Devices

See Also

References