Cockpit / Vehicle
Appearance
Cockpit / Vehicle is a Locomotion Method.
| Cockpit / Vehicle | |
|---|---|
| Information | |
| Type | Seated, Standing, Room-scale |
| Required Devices | None |
| Description | Have a cockpit around the player prevents VR sickness, it allows most players feel they are within a stable environment |
| Pros | reduces VR sickness |
| Cons | only applicable in certain situations such as Driving, Spacecraft and Mech games. |
| Creator | ??? |
| Examples | Elite Dangerous, Gunjack, EVE: Valkyrie |
Additional Information
Hope your game calls for it, having a cockpit or vehicle around the player can help prevent simulator sickness but only if its a driving factor in terms of core mechanics. Having a frame, rollcage or cockpit helps most people feel as though they have a stable environment within which they are riding in and traveling around with.