Anduril EagleEye
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| Anduril EagleEye | |
|---|---|
| Basic Info | |
| VR/AR | Mixed Reality (XR), Augmented Reality |
| Type | Military head-mounted display and helmet system |
| Subtype | AI-powered mixed reality soldier headset |
| Platform | Lattice / Soldier Borne Mission Command |
| Creator | Anduril Industries |
| Developer | Anduril Industries |
| Manufacturer | Anduril Industries; Gentex Corporation; Meta Platforms (components) |
| Announcement Date | 13 October 2025 |
| Release Date | Planned Q2 2026 (prototype deliveries to the United States Army) |
| Price | $25,000-40,000 USD (estimated per unit) |
| Website | https://www.anduril.com/hardware/eagleeye/ |
| Versions | Helmet, visor and glasses variants; full-face ballistic version |
| Requires | Lattice Network |
| Predecessor | IVAS (Integrated Visual Augmentation System) |
| System | |
| Operating System | Lattice OS |
| Chipset | Qualcomm-based system-on-chip (exact model undisclosed) |
| Storage | |
| Display | |
| Display | Meta-supplied waveguide AR modules and opaque mixed reality visor |
| Resolution | High-resolution displays |
| Image | |
| Field of View | Claimed >200° horizontal and >100° vertical (full-face variant) |
| Horizontal FoV | >200° (full-face variant) |
| Vertical FoV | >100° (full-face variant) |
| Optics | |
| Optics | Transparent AR glasses, visor HUDs and full-face reprojection shield; Meta waveguide technology |
| Ocularity | Binocular |
| Passthrough | Optical see-through AR (glasses/visor) and video passthrough MR (full-face) |
| Tracking | |
| Tracking | Inside-out tracking, 6DOF |
| Base Stations | No |
| Rotational Tracking | Yes |
| Positional Tracking | Yes |
| Latency | Sub-20ms motion-to-photon |
| Audio | |
| Audio | Integrated hearing protection and spatial audio communications |
| Microphone | Yes |
| Camera | Yes (multiple, including panoramic, rearview, thermal, and low-light sensors) |
| Connectivity | |
| Connectivity | Lattice Mesh networking, radio frequency |
| Wireless Video | Yes |
| Power | Helmet- and chest-mounted computing and battery modules; hot-swappable batteries |
| Device | |
| Weight | Lighter than traditional night vision goggles |
| Material | Ballistic helmet shell with rifle- and fragment-rated full-face visor (selected variant) |
| Headstrap | Integrated ballistic helmet |
| Color | Military camouflage |
| Sensors | Multi-spectral cameras, panoramic cameras, spatial audio, radio-frequency and laser detection, biometric and environmental sensors |
| Input | Voice control, eye tracking, head gestures |
| Compliance | ITAR compliant, Military standards |
| Cable Length | N/A (Wireless) |
Anduril EagleEye (stylized EagleEye and sometimes written Eagle Eye) is a modular, AI-enabled mixed reality (MR) and augmented reality (AR) head-mounted display and helmet system designed for military use by Anduril Industries, an American defense technology company founded by Palmer Luckey.[1][2][3] It is conceived as a family of headborne devices—including helmets, visors and glasses—that integrate mission command, augmented perception and control of unmanned systems into a single wearable platform for dismounted troops.[4][5]
EagleEye is powered by Anduril's Lattice AI software platform and is designed to act as a "digital teammate" that fuses sensor data from across the battlefield into a unified mixed-reality battlefield picture.[6][7][4] The system was publicly unveiled at the Association of the United States Army (AUSA) 2025 Annual Meeting in Washington, D.C., where Anduril pitched it as a follow-on to the Army's Integrated Visual Augmentation System (IVAS) program and as the hardware solution for the Soldier Borne Mission Command (SBMC) effort.[1][8][9]
History and development
Origins at Anduril
Palmer Luckey, best known as the creator of the Oculus Rift virtual reality headset, founded Anduril Industries in 2017 to apply commercial-style rapid development and artificial intelligence to defense systems.[10][11] According to Luckey, tactical augmented reality and mixed-reality headgear were among the earliest concepts pitched to investors for Anduril, appearing in the company's first pitch deck years before any U.S. Army contract was secured.[7][12] Development began in earnest approximately two and a half years before its public unveiling, with Anduril investing significant resources into the project.[7]
In February 2025, the U.S. Army announced that Anduril would assume responsibility for the IVAS mixed-reality headset program from Microsoft, shifting development and production of future IVAS hardware and software to Anduril while continuing to use Microsoft's Azure cloud for some processing needs.[9] This transition marked a significant shift in the Army's approach to soldier-worn augmented reality systems, moving away from the Microsoft HoloLens 2-based solution that had faced numerous technical challenges. Around the same period, Luckey publicly revealed the name EagleEye for Anduril's IVAS successor in an interview, describing it as an "integrated ballistic shell" rather than a strap-on device for existing helmets, in contrast with earlier HoloLens-based IVAS prototypes.[7]
Partnership with Meta and other industry partners
In May 2025, Anduril and Meta Platforms announced a partnership to build "extended reality" devices for U.S. service members, combining Meta's AR displays and AI models with Anduril's autonomy and mission-command software.[13][14][2] The partnership had been in development for nearly a year before its announcement, marking a reunion between Luckey and his former employer.[15] Meta contributes waveguide and display technology derived from its commercial XR work—developed through billions of dollars of investment—while Anduril integrates these components into helmet-native hardware and the Lattice mission software stack.[5][2][15]
EagleEye development also involves several other commercial partners:
| Partner | Contribution |
|---|---|
| Meta Platforms | Waveguide displays, AR/VR technology, optical systems, AI models |
| Qualcomm Technologies | System-on-chip technology, edge computing |
| Gentex Corporation | Ballistic helmets, protection systems, communications integration |
| OSI Systems | Optical expertise, rugged sensor technology |
| Oakley Standard Issue | Military-grade AR glasses, rugged eyewear expertise |
| Ops-Core | Helmet integration |
Gentex, a long-standing U.S. supplier of ballistic helmets and communications gear, describes EagleEye as "a next-generation, AI-enabled integrated family of warfighter systems" that embeds command, control and situational awareness directly into the headborne protective system.[16]
AUSA 2025 unveiling and SBMC prototype contract
EagleEye was formally unveiled to the public at AUSA 2025 on 13 October 2025, where Anduril displayed the first physical variants at its booth.[1][8][2] Media coverage from outlets such as Defense One, New Atlas, The Verge and Business Insider described EagleEye as an AI-powered mixed-reality headset and helmet system that aims to reduce soldier load while dramatically expanding awareness on the battlefield.[17][6][2][5]
In September 2025, the U.S. Army awarded Anduril a US$159 million SBMC contract to prototype an advanced helmet-mounted night vision and mixed-reality system based on EagleEye, while startup Rivet received a separate contract for a competing glasses-style design.[4][18][1][19] Under this award, Anduril plans to deliver approximately 100 EagleEye-based SBMC prototypes in the April–June 2026 timeframe for field testing with soldiers.[1][18][20] The estimated per-unit cost ranges from $25,000 to $40,000.[20]
According to Anduril and U.S. Army statements, these efforts are intended to reset the troubled IVAS program and inform future large-scale procurement of mixed-reality headgear.[4][5][9]
Hardware and design
Overall architecture
EagleEye is designed as a helmet-native mixed reality platform rather than a detachable goggle or visor strapped onto an existing helmet shell. Luckey has described this as an "all-up integrated ballistic shell" that combines hearing protection, hearing augmentation, eye protection and mixed-reality visual augmentation in one seamless unit intended to protect against blast, airburst and direct-fire threats.[7][16]
Unlike earlier strap-on IVAS concepts, which routed cables and battery packs around legacy helmets and could create balance issues and snag hazards, EagleEye integrates computing, power and sensors into the helmet and a complementary chest plate ("compute armor") to better distribute weight and reduce external protrusions.[7][1][17] The compute components integrated into body armor include power, cooling, and edge processing capabilities.[21] Gentex provides the underlying ballistic helmet architecture and communications integration, while Anduril adds embedded HUD hardware, distributed sensing and mission-command software.[16]
Form factors and variants
Anduril describes EagleEye as a "family of systems" rather than a single headset, with multiple headborne configurations tailored to different mission profiles.[1][5][8]
According to Anduril and media reports, the initial EagleEye roadmap includes at least four headset variants, two of which were shown at AUSA 2025:[1][17]
- A lightweight set of ballistic Oakley-style glasses, weighing around 80 g (2.8 oz) at the front, which integrates with the helmet so that processing and battery packs sit on the helmet rather than in front of the user's eyes. This configuration is intended for roles such as logistics and support where full-face blast protection is not required.[17]
- A fully sealed full-face ballistic helmet with an opaque visor and night-focused mixed-reality reprojection system. This variant aims to provide rifle- and fragment-rated ballistic coverage across the entire face while reprojecting the outside world and sensor feeds onto an internal display.[1][8][6]
In addition, Anduril and Business Insider describe EagleEye as being available in helmet, visor and glasses formats, all of which share a common underlying platform but differ in display modules and protection level.[5][8][4] The company targets roughly 90% component commonality between variants by making sensors, display modules and some armor elements modular and swappable depending on mission needs.[17]
Displays and optics
The EagleEye optical system combines transparent AR displays with opaque passthrough mixed-reality modules. The system incorporates two distinct display technologies:[18]
- Transparent AR Module: For daytime operations, resembling thick ballistic sunglasses with see-through displays that overlay digital symbology and tactical data on the real world
- Passthrough MR Module: For nighttime operations and situations requiring maximum ballistic coverage, featuring a full reprojection system with digital night vision capabilities where users view an opaque full-face visor that relies on cameras and sensors to reconstruct the scene inside the helmet
Meta provides the waveguide and display technology used in the optical modules, drawing from the company's commercial XR research and production pipelines, while Anduril integrates this hardware with its own HUD and MR software.[5][2] UploadVR and New Atlas describe Anduril concept footage showing a persistent compass, minimap, icons for friendly and hostile forces, and bounding boxes around people that can persist even when they are occluded by structures, all rendered in mixed reality in front of the wearer.[18][6]
Palmer Luckey and multiple reports state that the full-face EagleEye variant aims to provide a very wide virtual field of view, on the order of more than 200 degrees horizontally and over 100 degrees vertically, by relying on complete scene reprojection rather than a narrow visor.[1][6][8] The system features sub-20ms motion-to-photon latency.[22] Precise resolution, refresh rate and pixel density specifications have not been publicly disclosed as of late 2025.
Sensors, audio and perception
EagleEye integrates a variety of optical, acoustic and radio-frequency sensors into the helmet shell and display modules. New Atlas reports that the helmet uses panoramic cameras to provide a stitched, three-dimensional view of the surroundings that can be combined with feeds from drones and other platforms, giving the wearer a composite picture wider than the human field of view.[6][18] The system provides 360-degree awareness through rear and side-mounted cameras.[23]
The helmet incorporates integrated ear flaps that function both as ballistic hearing protection and as part of the communications and spatial audio system. These can amplify speech and environmental sounds, allow directional hearing augmentation, and swing out of the way when not needed.[6][16] Acoustic sensing is tied into the HUD to localize gunshots and other threats, indicating their direction on the display.[6]
Beyond visual and acoustic inputs, EagleEye includes:
- RF detection and laser-warning sensors for threat identification
- Environmental sensors
- Biometric monitoring capabilities
- Multi-spectral cameras including thermal and low-light sensors
Reporting indicates that it can detect and geolocate radio transmissions, display information about emitters in the area, and detect laser designators or rangefinders, all of which are overlaid on the mixed-reality view to alert the user to potential threats.[6][4]
Computing, power and connectivity
The EagleEye system uses a helmet-integrated compute module and a chest-mounted plate that combines ballistic protection with embedded batteries, radios and processing hardware in order to centralize weight and cabling.[1][16] The system features hot-swappable batteries for continuous operation.[20] Anduril has stated that it is working with Qualcomm on the chipset used in EagleEye, but has not disclosed specific system-on-chip models.[18][4]
EagleEye is tightly coupled with Anduril's Lattice Mesh network, a distributed command-and-control platform that ingests sensor data from numerous Anduril and third-party systems—such as drones, ground vehicles and stationary sensors—to build a unified, AI-curated picture of the battlespace.[7][4][24] The system supports edge connectivity through resilient mesh networking, enabling operations in communication-denied environments.[17] New Atlas notes that Anduril claims to have reduced software update times for the underlying system from roughly two days to around 15 minutes, highlighting the platform's emphasis on rapid iteration and deployment.[6]
Variants
| Variant | Form factor | Display type | Primary role | Protection level | Notes | Sources |
|---|---|---|---|---|---|---|
| Day HUD glasses | Lightweight Oakley-style ballistic glasses integrated with EagleEye helmet | Transparent AR / MR HUD with overlaid symbology | Logistics and support roles; reconnaissance; situations where maximum facial armor is not required | Ballistic glasses plus separate helmet shell | Approximate 80 g (2.8 oz) front weight; compute and battery mass shifted to helmet for comfort and balance | [17] |
| Full-face ballistic helmet | Fully encapsulating helmet with integrated full visor | Opaque, night-focused mixed-reality reprojection; wide virtual FOV | Frontline combat, blast and rifle-threat environments | Rifle- and fragment-rated full-face ballistic visor; blast mitigation; beyond "full-cut" standards | Scene is reconstructed via cameras and sensors, enabling >200° × >100° claimed FOV for night and degraded visibility | [1][8][6] |
| Helmet / visor configuration | Helmet with interchangeable visor and glasses modules | Mixed-reality HUDs optimized for day and night | General-purpose missions, mission rehearsal and training | Varies with visor and helmet combination | Represents the modular baseline architecture that underpins IVAS/SBMC prototypes | [5][4] |
| Standard glasses | Minimal configuration glasses | Transparent AR display | Training and administrative tasks | Basic ballistic protection | Lightweight variant for non-combat situations | [17] |
Software and capabilities
Mission command and 3D sand table
At the core of EagleEye's software experience is Anduril's Lattice platform, which fuses real-time data from distributed sensors into a shared mixed-reality operating picture.[7][24] Army Technology and BattleSpace reporting describe EagleEye as integrating mission coordination, sensory perception and unmanned asset management into a single compact system that builds upon Anduril's SBMC and SBMC-A programs.[4]
A key feature highlighted in those reports is a high-resolution three-dimensional collaborative "sand table" that can be viewed in mixed reality. Commanders and soldiers can rehearse missions by manipulating terrain models, overlaying live video streams, and sharing a synchronized representation of the battlespace before and during operations.[4][23] Lattice's mesh network allows these models to be updated with live sensor data and to support collaborative planning among multiple users.
Mixed reality HUD and situational awareness
In normal use, EagleEye's heads-up display (HUD) superimposes digital data directly onto the wearer's view, including:[2][5][18]
- Maps and navigation cues
- Unit locations with Blue Force tracking for precise 3D teammate positions
- Threat markers with color-coded tracking (blue for friendlies, red for enemies)
- Mission instructions and briefings
- Persistent compass and minimap elements
- Bounding boxes around individuals that remain visible even when temporarily obscured
- Skeletal pose representations when targets are occluded
Because the headset is integrated with multiple cameras and external platforms, EagleEye can display picture-in-picture feeds—for example, from a drone circling overhead—alongside the local mixed-reality view, allowing the user to "look through" obstacles or see behind cover based on remote sensors.[18][6] EagleEye HUD modes can switch between daylight-optimized AR and night-time settings that blend low-light, thermal and other spectral views, depending on the attached display module and mission conditions.[6][4]
AI assistance and "digital teammate" concept
Both Anduril marketing and third-party reports emphasize EagleEye as an AI-powered "teammate" rather than just another tool. Luckey has characterized the system as providing "superhuman senses" and described EagleEye as "by far the best AR/VR/MR vision augmentation system" built to date, in terms of resolution, field of view and sensor quality, though those claims remain company statements rather than independently verified measurements.[7][6]
Lattice on EagleEye is designed to automatically detect and prioritize threats, such as incoming drones, and suggest escape routes or response options in real time.[7][4] The system provides:
- AI-driven target identification and attention highlighting
- Automatic threat detection with suggested response options
- Integration with AI models from Meta's partnership
In early demonstrations described by Anduril, the system warned soldiers about approaching unmanned aircraft, displayed attack vectors, and recommended where to move to remain safe, while also integrating information about where the drones were being controlled from.[7]
Luckey has also outlined use cases where soldiers can digitally mark targets for other units, view enemy positions that are observed by friendly elements but not directly visible themselves, and receive AI-generated guidance about tactics and potential future enemy maneuvers.[7] Reporting suggests that Lattice may eventually allow natural-language queries—such as asking how to disarm a device or identify a vehicle—answered via embedded multimodal AI similar to civilian smart glasses and phone apps.[7][14]
Control of unmanned systems and fires
Army-Technology and UploadVR note that EagleEye is intended to consolidate control of unmanned assets and fires into the same headborne system used for mission command.[4][18] Through Lattice, soldiers wearing EagleEye can:
- View and task drones and unmanned aerial vehicles
- Request artillery or air support
- Coordinate robotic teammates while on the move
- Control autonomous platforms
This eliminates the need for separate handheld terminals.[4][6]
UploadVR's interface mockups show soldiers calling in drone strikes by marking objectives in mixed reality, as well as watching live feeds from unmanned aircraft with metadata such as heading and altitude displayed in the HUD.[18] New Atlas similarly describes how feeds from multiple platforms can be composited to help soldiers see around corners, behind walls or over ridgelines, effectively extending their perception beyond line of sight.[6]
Programs, deployment and testing
Soldier Borne Mission Command (SBMC)
EagleEye is the hardware centerpiece of the U.S. Army's SBMC program, which evolved out of the IVAS "Next" effort after Anduril took over the original HoloLens-based contract from Microsoft.[9][5][1] SBMC and its SBMC-A extension focus on delivering a mixed-reality environment for situational awareness, mission planning and collective training, with EagleEye providing the wearable interface for those capabilities.[4][16]
The September 2025 SBMC award tasks Anduril with developing production-representative prototypes that integrate mission command, multi-spectral sensing, and control of unmanned assets into the EagleEye helmet system. Around 100 prototypes are expected to be delivered in 2026 for soldier evaluation, alongside several hundred Rivet headsets under a parallel contract.[1][18]
SBMC-Architecture (SBMC-A)
Anduril also holds the sole contract for SBMC-Architecture (SBMC-A), the software architecture backbone that supports all SBMC hardware variants. This positions Lattice as the central platform for the Army's mixed reality ecosystem, ensuring compatibility across different hardware providers.[25]
Relationship to IVAS and previous MR headsets
The EagleEye program sits in the broader context of the U.S. Army's IVAS initiative, which originally selected Microsoft HoloLens 2-based smart goggles in a 10-year, multi-billion-dollar deal. Those devices faced significant challenges, including soldier reports of nausea, headaches and visible external glow that could reveal their position, as well as schedule slips and software issues.[5][9]
By contrast, Anduril and its partners position EagleEye as a purpose-built, helmet-native system designed from the outset for military use, with emphasis on balance, protection, and integration into existing head protection and communications gear.[7][16][1] As of late 2025, EagleEye remains in the prototyping and demonstration phase; field trials with soldiers under SBMC and related programs are expected to inform any future large-scale procurement decisions.[18][4]
Technical specifications
| Specification | Details |
|---|---|
| Field of View | >200° horizontal, >100° vertical (full-face variant) |
| Latency | Sub-20ms motion-to-photon |
| Display Types | Transparent AR, Passthrough MR |
| Weight | Lighter than traditional night vision goggles |
| Power | Hot-swappable battery system |
| Protection Level | Beyond full-cut ballistic standards |
| Networking | Resilient mesh networking |
| Tracking | 6DOF positional and rotational tracking |
| Price Range | $25,000-40,000 USD (estimated per unit) |
| Audio | Spatial audio with integrated hearing protection |
| Sensors | Multi-spectral, thermal, low-light, RF detection, acoustic |
Applications
Combat operations
- Real-time threat detection and tracking
- Enhanced situational awareness through sensor fusion
- Control of unmanned systems and autonomous platforms
- Coordinated fire support and strike capabilities
- Blue force tracking in 3D space
Mission planning
- High-resolution collaborative 3D sand table
- Terrain visualization with live video integration
- Mission rehearsal capabilities
- Shared operational picture generation
Training
- Virtual training scenarios
- After-action review capabilities
- Simulated combat environments
Future development
Palmer Luckey has expressed a vision for EagleEye to become an open platform supporting dozens of compatible hardware providers within ten years. The goal is to establish common standards for data formats, interconnects, and power systems across multiple vendors, creating a modular ecosystem for military augmented reality.[17]
The system is expected to expand beyond the U.S. Army to other military branches and allied forces, with different configurations optimized for specific roles such as pilots, tank operators, and logistics personnel.[25] Luckey has also mentioned potential applications for law enforcement and other government agencies, though export controls and security considerations would apply.[7]
Reception and commentary
Early media coverage has framed EagleEye as part of a broader wave of Silicon Valley-style defense technology entering military programs. New Atlas described the system as giving soldiers "super senses" and turning them into nodes in an advanced data network, emphasizing its attempts to solve longstanding comfort and field-of-view limitations of traditional night-vision goggles.[6] Business Insider similarly quoted Anduril marketing about "turning soldiers into superheroes" with a suite of AI-enabled vision products.[5] Some reports described the system as potentially transforming soldiers into "technomancers."[20]
The Verge highlighted EagleEye as the first hardware product from Anduril's renewed partnership with Meta, noting how it extends Meta's AR work into explicitly military applications, while also marking a public reconciliation between Luckey and Meta CEO Mark Zuckerberg after their earlier split over Oculus.[2][14] UploadVR and other XR-focused outlets have pointed to EagleEye as an example of non-consumer XR that pushes technical boundaries in field of view, multi-sensor fusion and AI assistance beyond what is currently available in commercial headsets, while also raising questions about export controls and potential future law-enforcement variants.[7][18]
As of late 2025, independent evaluations of EagleEye's real-world performance, ergonomics and long-term health effects are not yet publicly available; most information comes from Anduril, its partners and early demonstrations for media and officials. Further testing under SBMC and other programs is expected to provide more data on whether EagleEye can avoid the comfort and reliability problems that affected earlier military mixed-reality headsets.[1][5]
See also
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Ashley Roque, "'I have got this s— figured out': Anduril unveiling EagleEye mixed-reality device at AUSA", Breaking Defense, 13 October 2025. Coverage of AUSA 2025 debut, EagleEye variants, field-of-view claims and SBMC prototype plans. https://breakingdefense.com/2025/10/i-have-got-this-s-figured-out-anduril-unveiling-eagleeye-mixed-reality-device-at-ausa/
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Dominic Preston, "Palmer Luckey's Anduril launches EagleEye military helmet with help from buddy Zuck", The Verge, 13 October 2025. Overview of EagleEye as AI-powered mixed-reality helmet with HUD, spatial audio and RF detection, built in partnership with Meta. https://www.theverge.com/news/798821/anduril-eagleeye-palmer-luckey-mark-zuckerberg-meta-military-mr
- ↑ Anduril Industries, "Anduril Industries – Transforming US & allied military capabilities with advanced technology", company overview. https://www.anduril.com/
- ↑ 4.00 4.01 4.02 4.03 4.04 4.05 4.06 4.07 4.08 4.09 4.10 4.11 4.12 4.13 4.14 4.15 4.16 BattleSpace / Army Technology, "Anduril introduces unified AI military system EagleEye", 15 October 2025. Summary of EagleEye capabilities, SBMC background, 3D sand table feature, Lattice network integration and $159m U.S. Army contract. https://battle-updates.com/update/radar-eo-ir-c-uas-night-vision-and-surveillance-update-267/ (section citing Army-Technology.com)
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 Julia Hornstein, "Anduril's AI wearables launch brings Palmer Luckey and Mark Zuckerberg's relationship full circle", Business Insider, 13 October 2025. Reports on EagleEye launch as helmets, visors and glasses powered by Lattice, Meta partnership and SBMC contract. https://www.businessinsider.com/anduril-meta-launch-eagleeye-military-wearables-ar-technology-2025-10
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 6.16 David Szondy, "EagleEye AI-powered helmet system gives soldiers super senses", New Atlas, 26 October 2025. Describes EagleEye helmet design, interchangeable AR/NV glasses, panoramic cameras, wide composite field of view and Lattice AI "guardian angel" concept. https://newatlas.com/military/eagleeye-helmet-system-soldiers-super-sense/
- ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 7.14 7.15 David Heaney, "Palmer Luckey Describes How Anduril's EagleEye Helmet Will Give Soldiers Superhuman Senses", UploadVR, 17 February 2025. Early conceptual description of EagleEye as integrated ballistic shell and "superhuman senses" system leveraging Lattice. https://www.uploadvr.com/palmer-luckey-describes-anduril-eagleeye-helmet-soldiers-superhuman-senses/
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 Army Recognition, "AUSA 2025: Anduril EagleEye turns the soldier helmet into a command post", 14 October 2025. Overview of EagleEye as modular headborne mixed-reality system with full-face ballistic variant and integrated command functions. https://armyrecognition.com/news/army-news/2025/ausa-2025-anduril-eagleeye-turns-the-soldier-helmet-into-a-command-post
- ↑ 9.0 9.1 9.2 9.3 9.4 Reuters, "Anduril takes over Microsoft's $22 billion US Army headset program", 11 February 2025. Reports on Anduril assuming development and production responsibilities for the IVAS mixed-reality headset program. https://www.reuters.com/technology/anduril-takes-over-microsofts-22-billion-us-army-headset-program-2025-02-11/
- ↑ "Anduril Industries", Wikipedia. Overview of Anduril as a U.S. defense technology company founded in 2017 by Palmer Luckey and others. https://en.wikipedia.org/wiki/Anduril_Industries
- ↑ "Palmer Luckey", Wikipedia. Biographical information on Palmer Luckey and his role in founding Anduril Industries. https://en.wikipedia.org/wiki/Palmer_Luckey
- ↑ TechCrunch, "Anduril's new EagleEye MR helmet sees Palmer Luckey return to his VR roots", October 13, 2025. https://techcrunch.com/2025/10/13/andurils-new-eagleeye-mr-helmet-sees-palmer-luckey-return-to-his-vr-roots/
- ↑ Anduril Industries, "Anduril and Meta Team Up to Transform XR for the American Military", company announcement, May 2025. https://www.anduril.com/article/anduril-and-meta-team-up-to-transform-xr-for-the-american-military/
- ↑ 14.0 14.1 14.2 David Heaney, "Palmer Luckey's Anduril Partners With Meta To Build Military XR Devices", UploadVR, 29 May 2025. Explains the Anduril–Meta XR partnership and its role in EagleEye development. https://www.uploadvr.com/palmer-luckey-anudril-meta-partnership-military-xr-helmets/
- ↑ 15.0 15.1 "Meta and Anduril defense startup partner on VR, AR project intended for U.S. Army", CNBC, May 29, 2025. https://www.cnbc.com/2025/05/29/meta-anduril-partner-on-vr-ar-project-intended-for-us-army.html
- ↑ 16.0 16.1 16.2 16.3 16.4 16.5 16.6 Gentex Corporation, "Gentex Expands Partnership with Anduril to Deliver the AI-Driven EagleEye System for the Modern Warfighter", Business Wire press release, 13 October 2025. Describes Gentex's role in providing head protection and communications integration for EagleEye. https://www.businesswire.com/news/home/20251013112500/en/Gentex-Expands-Partnership-with-Anduril-to-Deliver-the-AI-Driven-EagleEye-System-for-the-Modern-Warfighter
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 17.8 Meghann Myers, "Anduril debuts Eagle Eye, a modular, AI-powered soldier headset", Defense One, 13 October 2025. Describes four planned headset variants, 80 g Oakley-style glasses, modular sensor approach and SBMC competition context. https://www.defenseone.com/defense-systems/2025/10/anduril-debuts-eagle-eye-modular-ai-powered-soldier-headset/408775/
- ↑ 18.00 18.01 18.02 18.03 18.04 18.05 18.06 18.07 18.08 18.09 18.10 18.11 18.12 David Heaney, "Anduril Reveals EagleEye Military XR Headset Design & Interface Clips", UploadVR, 13 October 2025. Details on transparent AR vs passthrough MR modules, interface mockups, Lattice-sourced tracking and Qualcomm / Oakley / Gentex partnerships. https://www.uploadvr.com/anduril-eagleye-headset-design-reveal-interface-mockups/
- ↑ Anduril Industries, "Anduril Awarded Contract to Redefine the Future of Mixed Reality", September 8, 2025. https://www.anduril.com/article/anduril-awarded-contract-to-redefine-the-future-of-mixed-reality/
- ↑ 20.0 20.1 20.2 20.3 DefenseScoop, "Palmer Luckey previews Anduril's new, AI-powered EagleEye headwear ahead of AUSA reveal", October 13, 2025. https://defensescoop.com/2025/10/13/palmer-luckey-anduril-eagleeye-ai-headwear-army-ausa/
- ↑ Soldier Systems, "AUSA 25 - Eagle Eye by Anduril", October 23, 2025. https://soldiersystems.net/2025/10/23/ausa-25-eagle-eye-by-anduril/
- ↑ FindArticles, "Anduril EagleEye Mixed Reality Helmet Brings VR Back to Its Roots", October 13, 2025. https://www.findarticles.com/anduril-eagleeye-mixed-reality-helmet-brings-vr-back-to-its-roots/
- ↑ 23.0 23.1 Interesting Engineering, "Anduril unveils supersoldier helmets for US Army with Meta support", October 2025. https://interestingengineering.com/military/anduril-ai-combat-helmet-us-army
- ↑ 24.0 24.1 Anduril Industries, "Lattice", product overview page describing the Lattice AI command-and-control platform used across Anduril systems. https://www.anduril.com/
- ↑ 25.0 25.1 "Anduril Unveils EagleEye AI-Powered Headsets, Building Variant For Army's SBMC Program", Defense Daily, October 13, 2025. https://www.defensedaily.com/anduril-unveils-eagleeye-ai-powered-headsets-building-variant-for-armys-sbmc-program/army/
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