HTC Vive Developer Editions
| HTC Vive Developer Editions | |
|---|---|
| Basic Info | |
| Type | Virtual Reality head-mounted display |
| Platform | PC |
| Developer | HTC, Valve |
| Release Date | Spring, 2015 |
| System | |
| Storage | |
| Display | |
| Display | Dual Panel |
| Resolution | 2400 x 1080, 1200 x 1080 per eye |
| Refresh Rate | 90 Hz |
| Image | |
| Field of View | 110°? |
| Optics | |
| Tracking | |
| Tracking | 6DOF |
| Rotational Tracking | Gyroscope, Accelerometer, Laser Position Sensor |
| Positional Tracking | SteamVR Base Stations (15 by 15 feet) |
| Update Rate | ?? |
| Latency | ?? |
| Audio | |
| Audio | Headphones |
| Connectivity | |
| Device | |
| Input | Controllers in both hands |
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HTC Vive is a Virtual Reality head-mounted display developed by HTC and Valve. The HMD was announced on March 1, 2015. Similar to Oculus Rift and unlike Samsung Gear VR, HTC Vive requires connecting to a PC, not Smartphone, for its processing. Development Kit is scheduled to be released in Spring 2015.
Hardware
The HTC Vive requires a connection to a PC, preferably a gaming PC with good specs, similar to Oculus Rift. It does not use a Smartphone as its display or for processing. The display of HTC Vive has a resolution of 2400 x 1080 or 1200 x 1080 per eye with the refresh rate of 90 FPS. The HMD has 6 degrees of freedom tracking with the help of Gyroscope, Accelerometer and Laser Position Sensor within the device and 2 SteamVR Base Stations externally, around the room. The VR Base Stations allow you to be accurately tracked within a 15 feet by 15 feet space. HTC Vive has the ability to transform your entire room into a Holodeck, allowing for a full room VR experience.
HTC has promised that HTC Vive will use specially designed wireless, VR controllers in both hands.
Specifications
Apps
Steam VR
Steam VR - Valve's VR platform for VR games and other experiences.
Developer
History
HTC Vive, partnership between HTC and Valve, was announced on March 1, 2014 in Mobile World Congress.