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Welcome to vrarwiki.com: the VR & AR Wiki

vrarwiki.com is the <a href="/wiki/Virtual_Reality">Virtual Reality</a> and <a href="/wiki/Augmented_Reality">Augmented Reality</a> Wiki. Our mission is to collect, clarify and consolidate any and every bit of information related to <a href="/wiki/VR">VR</a> and <a href="/wiki/AR">AR</a>. We are a community wiki written and maintained by fans and enthusiasts. To edit existing pages or create new pages, please <a href="/wiki/Special:Login">login</a> or <a href="/wiki/Special:CreateAccount">register</a>.

Virtual Reality (VR)

         Virtual Reality or VR is a computer simulated, artificial environment that can take inspiration from the physical features of the real world or go beyond them. <a href="/wiki/Virtual_Reality#Devices">VR Devices</a> are able to temporarily fool our senses into believing that the simulated world is real. This immersive medium has the power to create novel experiences that are unattainable anywhere else. VR can be considered <a href="/wiki/synthetic">synthetic</a>, <a href="/wiki/multi-sensory">multi-sensory</a>, <a href="/wiki/interactive">interactive</a> and <a href="/wiki/immersive">immersive</a>.

VR Devices

  • <a href="/wiki/Apple_Vision_Pro">Apple Vision Pro</a>
  • <a href="/wiki/Meta_Quest_3">Meta Quest 3</a>
  • <a href="/wiki/Meta_Quest_2">Meta Quest 2</a>
  • <a href="/wiki/Pico_4">Pico 4</a>
  • <a href="/wiki/HTC_Vive">HTC Vive</a>
       <a href="/wiki/Virtual_Reality#Devices" class="more-link">More...</a>
       

VR Platforms

  • <a href="/wiki/visionOS">visionOS</a>
  • <a href="/wiki/Oculus_Rift_(Platform)">Oculus Rift</a>
  • <a href="/wiki/SteamVR">SteamVR</a>
  • <a href="/wiki/WebVR">WebVR</a>
  • <a href="/wiki/Microsoft_Virtual_Reality">Microsoft VR</a>
       <a href="/wiki/Virtual_Reality#Platforms" class="more-link">More...</a>

Augmented Reality (AR)

         Augmented Reality or AR is the technology that combines the real world and the digital world. <a href="/wiki/AR_Devices">AR Devices</a> enhance our perception of reality through the incorporation of computer generated information and imageries into our senses. These devices overlay data and rendered images onto physical objects and real-life environments. AR is not restricted to particular displays technologies (e.g. <a href="/wiki/HMD">HMD</a>) and potentially isn't limited to the sense of sight.

AR Devices

  • <a href="/wiki/Xreal_Air_2_Pro">Xreal Air 2 Pro</a>
  • <a href="/wiki/Rokid_Max_Pro">Rokid Max Pro</a>
  • <a href="/wiki/Microsoft_HoloLens">Microsoft HoloLens</a>
  • <a href="/wiki/Meta_2">Meta 2</a>
  • <a href="/wiki/Google_Glass">Google Glass</a>
       <a href="/wiki/Augmented_Reality#Devices" class="more-link">More...</a>
       

AR Platforms

  • <a href="/wiki/visionOS">visionOS</a>
  • <a href="/wiki/Windows_Mixed_Reality">Windows Mixed Reality</a>
  • <a href="/wiki/SmartEyeglass">SmartEyeglass</a>
  • <a href="/wiki/Magic_Leap">Magic Leap</a>
  • <a href="/wiki/Snap">Snap</a>
       <a href="/wiki/Augmented_Reality#Platforms" class="more-link">More...</a>

Terms

  • <a href="/wiki/Acronyms">Acronyms</a>
  • <a href="/wiki/Events">Events</a>
  • <a href="/wiki/Input">Input</a>
  • <a href="/wiki/Camera">Camera</a>
  • <a href="/wiki/Developer_Resource">Developer Resource</a>
  • <a href="/wiki/Locomotion">Locomotion</a>
  • <a href="/wiki/Mixed_Reality">Mixed Reality</a>
  • <a href="/wiki/Metaverse">Metaverse</a>
  • <a href="/wiki/Positional_tracking">Positional tracking</a>
  • <a href="/wiki/Inside-out_tracking">Inside-out tracking</a>
  • <a href="/wiki/Brain-computer_interface">Brain-computer interface</a>
  • <a href="/wiki/VR_advertising">VR advertising</a>
  • <a href="/wiki/Simulation_theory">Simulation theory</a>
  • <a href="/wiki/Empathy">Empathy</a>
       <a href="/wiki/Category:Terms" class="more-link">More...</a>

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