HTC Vive Developer Editions: Difference between revisions
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==Hardware== | ==Hardware== | ||
The HTC Vive requires a connection to a PC, preferably a gaming PC with good specs, similar to [[Oculus Rift]]. It does not use a Smartphone as its display or for processing. The display of HTC Vive has a resolution of 2400 x 1080 or 1200 x 1080 per eye with the refresh rate of 90 FPS. The HMD has 6 degrees of freedom tracking with the help of [[Gyroscope]], [[Accelerometer]] and Laser Position Sensor within the device and 2 [[SteamVR Base Station]] externally, around the room. The VR Base Stations allow you to be accurately tracked within a 15 feet by 15 feet space. HTC Vive has the ability to transform your entire room into a [[Holodeck]]. | The HTC Vive requires a connection to a PC, preferably a gaming PC with good specs, similar to [[Oculus Rift]]. It does not use a Smartphone as its display or for processing. The display of HTC Vive has a resolution of 2400 x 1080 or 1200 x 1080 per eye with the refresh rate of 90 FPS. The HMD has 6 degrees of freedom tracking with the help of [[Gyroscope]], [[Accelerometer]] and Laser Position Sensor within the device and 2 [[SteamVR Base Station]] externally, around the room. The VR Base Stations allow you to be accurately tracked within a 15 feet by 15 feet space. HTC Vive has the ability to transform your entire room into a [[Holodeck]], allowing for a full room VR experience. | ||
==Apps== | ==Apps== | ||