CastAR: Difference between revisions
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CastAR is an [[Augmented Reality]] head-mounted display developed by [[Technical Illusions]]. Similar to other [[AR Devices]], castAR projects 3D renderings onto physical surfaces. To create 3D imageries on top of physical objects, the glasses-like device uses 2 micro-projectors to cast stereoscopic images onto a retro-reflective surface. The images bounce from the retro-reflective surface back onto the user's eyes, creating 3D, holographic-like images floating on the surface. A built-in camera, along with sensors, tracks the movements and the positions of your head. Additionally, an AR/VR clip-on can be placed onto the glasses to create an immersive [[Virtual Reality]] experience. CastAR's Kickstarter Campaign began on October 14, 2013 and raised 1,052,110 dollars out of its initial goal of 400,000 dollars. | CastAR is an [[Augmented Reality]] head-mounted display developed by [[Technical Illusions]]. Similar to other [[AR Devices]], castAR projects 3D renderings onto physical surfaces. To create 3D imageries on top of physical objects, the glasses-like device uses 2 micro-projectors to cast stereoscopic images onto a retro-reflective surface. The images bounce from the retro-reflective surface back onto the user's eyes, creating 3D, holographic-like images floating on the surface. A built-in camera, along with sensors, tracks the movements and the positions of your head. Additionally, an AR/VR clip-on can be placed onto the glasses to create an immersive [[Virtual Reality]] experience. CastAR's Kickstarter Campaign began on October 14, 2013 and raised 1,052,110 dollars out of its initial goal of 400,000 dollars. | ||
==Hardware== | ==Hardware== | ||
===Glasses=== | |||
===AR and VR Clip-on=== | |||
===Tracking Camera=== | |||
===Magic Wand=== | |||
===RFID Tracking Grid=== | |||
===Bases=== | |||
===Specifications=== | ===Specifications=== | ||
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==Apps== | ==Apps== | ||
==Developer== | ==Developer== | ||
===CastVR SDK=== | |||
[[castVR SDK]] | |||
==History== | ==History== |