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==Developer resources==
==Developer resources==
===A-Frame===
===A-Frame===
[[A-Frame]] is MozVR's open source framework for creating WebVR worlds with markup.
[[A-Frame]]<ref>https://aframe.io</ref> is MozVR's open source framework for creating WebVR worlds with markup.


===WebVR Boilerplate===
===WebVR Boilerplate===
[[WebVR Boilerplate]] is the starting point for web-based VR experiences that work in both [[Google Cardboard]] and [[Oculus Rift]].
[[WebVR Boilerplate]]<ref>https://github.com/borismus/webvr-boilerplate</ref> is the starting point for web-based VR experiences that work in both [[Google Cardboard]] and [[Oculus Rift]].


===Vizor===
===Vizor===
[[Vizor]] is a collaborative, user-friendly visual editor that lets anyone create and share their own VR experiences in a web browser.
[[Vizor]]<ref>http://vizor.io/</ref> is a collaborative, user-friendly visual editor that lets anyone create and share their own VR experiences in a web browser.


===GLAM===
===GLAM===
[[GLAM]] is a declarative language for 3D web content that combines the power of WebGL with a set of easy-to-use markup tags and style properties.
[[GLAM]]<ref>http://tparisi.github.io/glam/</ref> is a declarative language for 3D web content that combines the power of WebGL with a set of easy-to-use markup tags and style properties.


===SceneVR===
===SceneVR===
[[SceneVR]] is a platform for creating virtual reality scenes using tools web developers are experienced with.
[[SceneVR]]<ref>http://www.scenevr.com/</ref> is a platform for creating virtual reality scenes using tools web developers are experienced with.


==References==
==References==