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|Website=http://www.htcvr.com/
|Website=http://www.htcvr.com/
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HTC Vive is a [[Virtual Reality]] [[head-mounted display]] developed by [[HTC]] and [[Valve]]. HTC Vive is [[SteamVR]]'s first [[device]]. The HMD was announced on March 1, 2015. Similar to [[Oculus Rift]] and unlike [[Samsung Gear VR]], HTC Vive requires connecting to a PC, not Smartphone, for its processing. It uses 2 external sensors, called [[SteamVR Base Stations]], to accurately track the user's position and movement in a finite space. Limited amount of Development Kits were released in Spring 2015. A wide consumer release is planned in April 2016.
[[HTC Vive Developer Editions]] is a [[Virtual Reality]] [[head-mounted display]] developed by [[HTC]] and [[Valve]]. HTC Vive is [[SteamVR]]'s first [[device]]. The HMD was announced on March 1, 2015. Similar to [[Oculus Rift]] and unlike [[Samsung Gear VR]], HTC Vive requires connecting to a PC, not Smartphone, for its processing. It uses 2 external sensors, called [[SteamVR Base Stations]], to accurately track the user's position and movement in a finite space. Limited amount of Development Kits were released in Spring 2015. A wide consumer release is planned in April 2016.


'''HTC Vive Pre''', the second Developer Edition of Vive,
==Hardware==
==Hardware==
The HTC Vive requires a connection to a PC, preferably a gaming PC with good specs, similar to [[Oculus Rift]]. It does not use a Smartphone as its display or for processing. The display of HTC Vive has a resolution of 2160 x 1200 or 1080 x 1200 per eye with the refresh rate of 90 FPS. The HMD has 6 degrees of freedom tracking with the help of [[Gyroscope]], [[Accelerometer]] and Laser Position Sensor within the device and 2 [[SteamVR Base Stations]] externally. The 2 SteamVR Base Stations are placed high up on the 2 corners of the wall in a 90° angle. These sensors allow you to be accurately tracked to 1/10 of a degree within a 15 feet by 15 feet space. HTC Vive has the ability to transform your entire room into a [[Holodeck]], allowing for a full room VR experience.  
The HTC Vive requires a connection to a PC, preferably a gaming PC with good specs, similar to [[Oculus Rift]]. It does not use a Smartphone as its display or for processing. The display of HTC Vive has a resolution of 2160 x 1200 or 1080 x 1200 per eye with the refresh rate of 90 FPS. The HMD has 6 degrees of freedom tracking with the help of [[Gyroscope]], [[Accelerometer]] and Laser Position Sensor within the device and 2 [[SteamVR Base Stations]] externally. The 2 SteamVR Base Stations are placed high up on the 2 corners of the wall in a 90° angle. These sensors allow you to be accurately tracked to 1/10 of a degree within a 15 feet by 15 feet space. HTC Vive has the ability to transform your entire room into a [[Holodeck]], allowing for a full room VR experience.  
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HTC Vive was showcased for the first time in GDC 2015 from March 2 - March 6.
HTC Vive was showcased for the first time in GDC 2015 from March 2 - March 6.


June 5, 2015, HTC Vive Developer Editions (HTC VIve DK1) began shipping to developers selected by Valve.
June 5, 2015, HTC Vive Developer Editions (HTC Vive DK1) began shipping to developers selected by Valve.


January 5, 2016, 7000 HTC Vive Pre (HTC Vive DK2) began to ship to select developers.  
January 5, 2016, HTC Vive Pre (HTC Vive DK2) was announced. 7000 of the HMD will ship to select developers in Q1 2016.


[[Category:Virtual Reality Devices]]
[[Category:Virtual Reality Devices]]