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==Chromatic Aberration in Virtual Reality==
==Chromatic Aberration in Virtual Reality==
When chromatic aberration occurs in [[virtual reality]], a viewer faces two issues. On one hand, the simple presence of this optical distortion can break the suspension of disbelieve as it serves as a constant reminder of the artificial nature of the virtual environment. On the other hand, it can lead to discomfort and headaches that could make longer VR sessions impossible.
When chromatic aberration occurs in [[virtual reality]], a viewer faces two issues. On one hand, the simple presence of this optical distortion can break the suspension of disbelieve as it serves as a constant reminder of the artificial nature of the virtual environment. On the other hand, it can lead to discomfort and headaches that could make longer VR sessions impossible.<ref>http://blog.qwrt.de/improved-pre-warping-for-wide-angle-hmds/</ref>


==Software Correction for Chromatic Aberration==
==Software Correction for Chromatic Aberration==