Magic Leap: Difference between revisions
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==Developer== | ==Developer== | ||
[[Magic Leap SDK]] was announced on June 2, 2015 during the MIT Technology Review’s EmTech Digital conference. The SDK is compatible with with both [[Unity]] and [[Unreal]] game engines. Sign-ups are available on its website.<ref>http://techcrunch.com/2015/06/02/magic-leap-platform/#.cgymez:aZiW</ref> | [[Magic Leap SDK]] was announced on June 2, 2015 during the MIT Technology Review’s EmTech Digital conference. The SDK is compatible with with both [[Unity]] and [[Unreal]] game engines. Sign-ups are available on its website.<ref>http://techcrunch.com/2015/06/02/magic-leap-platform/#.cgymez:aZiW</ref> | ||
Magic Leap will utilize its own operating system built ground up for its OHMD hardware.<ref>http://www.engadget.com/2015/10/20/magic-leap-wsjdlive/</ref> | |||
==History== | ==History== |