Maximizing Performance for Mobile: Difference between revisions
Appearance
m Text replacement - "Oculus Connect 2 on September 9, 2015." to "Oculus Connect 2 on September 23, 2015." |
No edit summary |
||
Line 11: | Line 11: | ||
|Website= | |Website= | ||
}} | }} | ||
[[Maximizing Performance for Mobile]] is a [[VR Engineering]] [[talk]] by [[Chris Pruett]] ([[Oculus VR]]) during the [[Oculus Connect 2]] on September 23, 2015. | [[Maximizing Performance for Mobile]] is a [[VR Engineering]] [[talk]] by [[Chris Pruett]] ([[Developer Relations Engineer]] of [[Oculus VR]]) during the [[Oculus Connect 2]] on September 23, 2015. | ||
==Description== | ==Description== |