2015 Auggie Awards: Difference between revisions
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7. '''Best Game or Toy''' - Mobile and wearable apps or toys that enable digital interaction with the physical world | 7. '''Best Game or Toy''' - Mobile and wearable apps or toys that enable digital interaction with the physical world | ||
8. '''Best | 8. '''Best Art or Film''' - Art Installations or Films including design concepts and documentary films that explore an augmented world | ||
9. '''Best Art or Film''' - | 9. '''Best in Show''' - Any presenting company at AWE 2015 (exhibitor, speaker) is eligible to be nominated and the winner will be selected through popular vote at the show | ||
==Winners== | |||
1. '''Best Smart Glasses''' - [[CastAR]] by [[CastAR]] | |||
2. '''Best Hardware''' - [[BublCam]] by [[Bubl Technology]] | |||
3. '''Best App''' - [[Child MRI Evaluation]] by [[Current Studios]] | |||
4. '''Best Campaign''' - [[Nigeria]] by [[AR&Co]] | |||
5. '''Best Enterprise Solution''' - [[Lowe's Holoroom]] by [[SciFutures]] | |||
6. '''Best Tool''' - [[Qualcomm Vuforia]] | |||
7. '''Best Game or Toy''' - [[The Game]] by [[LyteShot]] | |||
8. '''Best Sci-Fi to Reality''' - | |||
8. '''Best Art or Film''' - [[Consumption Cycle]] by [[Heavy and Re+Public]] | |||
9. '''Best in Show''' - [[MindRide]] | |||
==Prizes== | ==Prizes== | ||
The Auggie Award™ Trophy valued at $1,000 | The Auggie Award™ Trophy valued at $1,000 | ||
[[Category:Events]] [[Category:2015 Events]] | [[Category:Events]] [[Category:2015 Events]] |