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2015 Auggie Awards: Difference between revisions

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7. '''Best Game or Toy''' - Mobile and wearable apps or toys that enable digital interaction with the physical world
7. '''Best Game or Toy''' - Mobile and wearable apps or toys that enable digital interaction with the physical world


8. '''Best Sci-Fi to Reality''' - Applications that implement design concepts depicted in a Sci-Fi film. Read more.
8. '''Best Art or Film''' - Art Installations or Films including design concepts and documentary films that explore an augmented world


9. '''Best Art or Film''' - Art Installations or Films including design concepts and documentary films that explore an augmented world
9. '''Best in Show''' - Any presenting company at AWE 2015 (exhibitor, speaker) is eligible to be nominated and the winner will be selected through popular vote at the show
 
==Winners==
1. '''Best Smart Glasses''' - [[CastAR]] by [[CastAR]]
 
2. '''Best Hardware''' - [[BublCam]] by [[Bubl Technology]]
 
3. '''Best App''' - [[Child MRI Evaluation]] by [[Current Studios]]
 
4. '''Best Campaign''' - [[Nigeria]] by [[AR&Co]]
 
5. '''Best Enterprise Solution''' - [[Lowe's Holoroom]] by [[SciFutures]]
 
6. '''Best Tool''' - [[Qualcomm Vuforia]]
 
7. '''Best Game or Toy''' - [[The Game]] by [[LyteShot]]
 
8. '''Best Sci-Fi to Reality''' -
 
8. '''Best Art or Film''' - [[Consumption Cycle]] by [[Heavy and Re+Public]]
 
9. '''Best in Show''' - [[MindRide]]


10. '''Best in Show''' - Any presenting company at AWE 2015 (exhibitor, speaker) is eligible to be nominated and the winner will be selected through popular vote at the show
==Prizes==
==Prizes==
The Auggie Award™ Trophy valued at $1,000
The Auggie Award™ Trophy valued at $1,000


[[Category:Events]] [[Category:2015 Events]]
[[Category:Events]] [[Category:2015 Events]]