Jaunt VR: Difference between revisions
Appearance
Xinreality (talk | contribs) No edit summary |
Xinreality (talk | contribs) No edit summary |
||
Line 35: | Line 35: | ||
*Stunning 360 degree industrial design by LUNAR | *Stunning 360 degree industrial design by LUNAR | ||
*Extensive tool set for configuration, rendering, and asset management | *Extensive tool set for configuration, rendering, and asset management<ref name="first_look">http://www.jauntvr.com/neo-first-look</ref> | ||
==Jaunt Studios== | ==Jaunt Studios== | ||
Allowing 3rd party tools to improve workflow, Jaunt Studios and partners can edit VR content using tools such as Avid, Premiere, Final Cut Pro X, Nuke, RV, Shotgun, Maya, 3Ds Max, After Effects, DaVinci Resolve, Assimilate's Scratch, Lustre and others.<ref name="first_look">http://www.jauntvr.com/neo-first-look</ref> | |||
Jaunt Studios support not only its own camera system like [[NEO]], but also third party ones like [[OZO]]. | |||
==References== | |||
[[Category:Companies]] | [[Category:Companies]] |