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[[OZO]] is a [[virtual reality]] [[camera]] created by [[Nokia Technologies]]. Unveiled on July 28, 2015, this 360 degrees camera is designed and built for professional [[VR]] Filmmakers. Content filmed with the ball-shaped OZO can be viewed on various [[VR Devices]] ([[HMD]]s), with [[immersive]], 360 degree videos and spatially accurate surround sound.<ref name="initial_press">http://company.nokia.com/en/news/press-releases/2015/07/29/nokia-announces-ozo-virtual-reality-camera-for-professional-content-creators</ref> One of key innovations of OZO is its ability to allow the filmmakers to preview content in real time without waiting for it to be stitched together. With a five figure price tag, OZO is not a consumer product. <ref name="verge">http://www.theverge.com/2015/7/28/9064499/nokia-vr-camera-ozo</ref> Its intended for filmmakers and advertisers and offers an end-to-end solution for professional capture, editing and playback of cinematic VR experiences. | [[OZO]] is a [[virtual reality]] [[camera]] created by [[Nokia Technologies]]. Unveiled on July 28, 2015, this 360 degrees camera is designed and built for professional [[VR]] Filmmakers. Content filmed with the ball-shaped OZO can be viewed on various [[VR Devices]] ([[HMD]]s), with [[immersive]], 360 degree videos and spatially accurate surround sound.<ref name="initial_press">http://company.nokia.com/en/news/press-releases/2015/07/29/nokia-announces-ozo-virtual-reality-camera-for-professional-content-creators</ref> One of key innovations of OZO is its ability to allow the filmmakers to preview content in real time without waiting for it to be stitched together. With a five figure price tag, OZO is not a consumer product. <ref name="verge">http://www.theverge.com/2015/7/28/9064499/nokia-vr-camera-ozo</ref> Its intended for filmmakers and advertisers and offers an end-to-end solution for professional capture, editing and playback of cinematic VR experiences. | ||
OZO is partnered with [[Jaunt VR]] for | OZO is partnered with [[Jaunt VR]] for camera usage and post-production services. | ||
==Features== | ==Features== | ||
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*Allows the filmmaker to preview the footage in real time, without a lengthy stitching process. Traditionally the stitching process that creates a 360 degree video can take hours. OZO allows the filmmaker can view the low resolution version of the footage in just minutes after recording. | *Allows the filmmaker to preview the footage in real time, without a lengthy stitching process. Traditionally the stitching process that creates a 360 degree video can take hours. OZO allows the filmmaker can view the low resolution version of the footage in just minutes after recording. | ||
* | *Integrates into existing professional workflows and works with third-party tools, dramatically simplifying content production at all stages.<ref name="initial_press">http://company.nokia.com/en/news/press-releases/2015/07/29/nokia-announces-ozo-virtual-reality-camera-for-professional-content-creators</ref> | ||
*OZO can be placed on a standard tripod and produces content that can be viewed with a [[HMD]] or as [[360 Video]] on YouTube. | |||
==Hardware== | ==Hardware== |