OZO: Difference between revisions
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OZO captures stereoscopic 3D video through 8 synchronized global shutter sensors and spatial audio through 8 integrated microphones. Software built for OZO enables real-time 3D viewing, with an innovative playback solution that removes the need to pre-assemble a panoramic image - a time-consuming process with solutions currently in the marketplace.<ref>http://company.nokia.com/en/news/press-releases/2015/07/29/nokia-announces-ozo-virtual-reality-camera-for-professional-content-creators</ref> | OZO captures stereoscopic 3D video through 8 synchronized global shutter sensors and spatial audio through 8 integrated microphones. Software built for OZO enables real-time 3D viewing, with an innovative playback solution that removes the need to pre-assemble a panoramic image - a time-consuming process with solutions currently in the marketplace.<ref>http://company.nokia.com/en/news/press-releases/2015/07/29/nokia-announces-ozo-virtual-reality-camera-for-professional-content-creators</ref> | ||
OZO's filmed content can be published for | OZO's filmed content can be published for various [[VR Devices]] ([[HMD]]s), with [[immersive]], full 360-degree imaging and spatially accurate original sound. OZO also integrates into existing professional workflows and works with third-party tools, dramatically simplifying content production at all stages. | ||
==References== | ==References== |
Revision as of 06:53, 29 July 2015

OZO | |
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Basic Info | |
Type | Virtual Reality |
Subtype | Camera |
Developer | Nokia |
Release Date | Q4 2015 |
Price | ?? |
Website | ozo.nokia.com |
System | |
Storage | |
Display | |
Image | |
Optics | |
Tracking | |
Audio | |
Connectivity | |
Device |
OZO is a virtual reality camera created by Nokia. Unveiled on July 28, 2015, this 360 degrees camera is designed and built for professional VR content creators.
OZO captures stereoscopic 3D video through 8 synchronized global shutter sensors and spatial audio through 8 integrated microphones. Software built for OZO enables real-time 3D viewing, with an innovative playback solution that removes the need to pre-assemble a panoramic image - a time-consuming process with solutions currently in the marketplace.[1]
OZO's filmed content can be published for various VR Devices (HMDs), with immersive, full 360-degree imaging and spatially accurate original sound. OZO also integrates into existing professional workflows and works with third-party tools, dramatically simplifying content production at all stages.