OpenVR: Difference between revisions
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*OpenVR apps are not required to be distributed on [[Steam]]. Developers can distribute their apps on any channel. | *OpenVR apps are not required to be distributed on [[Steam]]. Developers can distribute their apps on any channel. | ||
*Lower barrier to entry for new hardware. Manufactures can create any hardware they want for OpenVR. OpenVR allows existing apps to run on new hardware without any modifications. | *Lower barrier to entry for new hardware. Manufactures can create any hardware they want for OpenVR without Valve's explicit permission. OpenVR allows existing apps to run on new hardware without any modifications. | ||
*OpenVR apps are ''future proof''. OpenVR [[runtime]] updates without any application changes. Apps do not need to be modified to support new hardware or software updates. | *OpenVR apps are ''future proof''. OpenVR [[runtime]] updates without any application changes. Apps do not need to be modified to support new hardware or software updates. | ||