Interpupillary distance: Difference between revisions
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Real IPD is the actual distance between the center of your eyes' pupils in real life. Any [[Head-mounted Display]] require this measurement to accurately position the virtual camera outputs on the screen in front of the user's eyes. The outputs have to be directly in front of both of the users' eyes. Any deviation can cause eye strain. | Real IPD is the actual distance between the center of your eyes' pupils in real life. Any [[Head-mounted Display]] require this measurement to accurately position the virtual camera outputs on the screen in front of the user's eyes. The outputs have to be directly in front of both of the users' eyes. Any deviation can cause eye strain. | ||
The average IPD for humans is 64 millimeter, with a range of 54 to 72 millimeter. | |||
==Virtual IPD== | ==Virtual IPD== | ||
Virtual IPD is the distance between the 2 virtual eyes (cameras) in [[Virtual Reality]]. This number can change the [[Sense of Scale]] of the objects in the virtual environment in relation to the user. | Virtual IPD is the distance between the 2 virtual eyes (cameras) in [[Virtual Reality]]. This number can change the [[Sense of Scale]] of the objects in the virtual environment in relation to the user. |
Revision as of 01:33, 12 May 2015
Interpupillary distance or IPD is the distance between the pupils of your eyes. There are two types of IPDs: Real IPD and Virtual IPD.
Real IPD
Real IPD is the actual distance between the center of your eyes' pupils in real life. Any Head-mounted Display require this measurement to accurately position the virtual camera outputs on the screen in front of the user's eyes. The outputs have to be directly in front of both of the users' eyes. Any deviation can cause eye strain.
The average IPD for humans is 64 millimeter, with a range of 54 to 72 millimeter.
Virtual IPD
Virtual IPD is the distance between the 2 virtual eyes (cameras) in Virtual Reality. This number can change the Sense of Scale of the objects in the virtual environment in relation to the user.
Developers can change the sense of scale by changing virtual IPD. They can cause the environment to increase or decrease in size by changing the virtual IPD.