Huawei VR Glass: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|name = Huawei VR Glass | |||
|image = | |image = | ||
|VR/AR = [[Virtual Reality]] | |VR/AR = [[Virtual Reality]] | ||
|Type = [[Head-mounted display]] | |Type = [[Head-mounted display]] | ||
|Subtype = | |Subtype = [[Mobile VR]], [[Tethered VR]] | ||
|Platform = | |Platform = Huawei HiVR, EMUI 10.0+ | ||
|Creator = [[Huawei]] | |Creator = [[Huawei]] | ||
| | |Developer = [[Huawei Technologies]] | ||
|Release = December | |Manufacturer = [[Huawei]] | ||
|Price = | |Announcement Date = September 2019 | ||
|Website = https://consumer.huawei.com | |Release Date = December 2019 / 2020 | ||
| | |Price = ¥2,999 (~$424) | ||
|CPU = | |Website = https://consumer.huawei.com/ | ||
|GPU = | |Versions = Huawei VR Glass, VR Glass 6DoF Game Set | ||
|Storage = | |Requires = Compatible Huawei/Honor smartphone or PC | ||
| | |Predecessor = [[Huawei VR2]] | ||
|Display = | |Successor = [[Huawei Vision Glass]] | ||
|Resolution = 1600 | |Operating System = Huawei HiVR / EMUI 10.0+ / Magic UI 3.0+ | ||
| | |Chipset = Phone/PC dependent | ||
| | |CPU = Phone/PC dependent | ||
| | |GPU = Phone/PC dependent | ||
| | |HPU = | ||
|PPD = | |Storage = Phone/PC dependent | ||
| | |Memory = Phone/PC dependent | ||
|Diopter = 0 | |SD Card Slot = No | ||
| | |Display = Dual 2.1-inch Fast LCD | ||
|Eye Tracking = | |Subpixel Layout = RGB stripe | ||
|Hand Tracking = | |Peak Brightness = Not specified | ||
|Tracking = | |Resolution = 3200 × 1600 (1600 × 1600 per eye) | ||
| | |Pixel Density = 1058 PPI | ||
| | |Refresh Rate = 70Hz (phone), 90Hz (PC) | ||
| | |Persistence = Low persistence (fast LCD) | ||
|Audio | |Field of View = 90° | ||
|Connectivity = USB-C | |Horizontal FoV = ~90° | ||
|Vertical FoV = ~90° | |||
|Average Pixel Density = ~18 PPD | |||
|Peak Pixel Density = ~18 PPD | |||
|Foveated Rendering = No | |||
|Optics = Custom ultra-thin lenses | |||
|Ocularity = Binocular | |||
|IPD Range = 55-71mm (adjustable) | |||
|Adjustable Diopter = Yes (0-700 degrees myopia) | |||
|Passthrough = No | |||
|Tracking = 3DoF (headset), 3DoF/6DoF (controllers) | |||
|Tracking Frequency = N/A | |||
|Base Stations = Optional (6DoF Game Set) | |||
|Eye Tracking = No | |||
|Face Tracking = No | |||
|Hand Tracking = No | |||
|Body Tracking = No | |||
|Rotational Tracking = Yes | |||
|Positional Tracking = Optional (6DoF Game Set) | |||
|Update Rate = 70-90Hz | |||
|Tracking Volume = Room-scale (with 6DoF kit) | |||
|Play Space = Seated/Standing/Roomscale | |||
|Latency = Low latency (fast LCD) | |||
|Audio = Integrated speakers + 3.5mm jack | |||
|Microphone = Yes (built-in) | |||
|3.5mm Audio Jack = Yes | |||
|Camera = No | |||
|Connectivity = USB-C (to phone/PC) | |||
|Ports = USB-C | |Ports = USB-C | ||
|Battery = | |Wired Video = Yes (USB-C) | ||
|Wireless Video = No | |||
|WiFi = Phone dependent | |||
|Bluetooth = Phone dependent | |||
|Power = Phone/PC powered via USB-C | |||
|Battery Capacity = N/A (tethered) | |||
|Battery Life = N/A (tethered) | |||
|Charge Time = N/A | |||
|Dimensions = 26.6mm thickness (ultra-thin) | |||
|Weight = 166g | |Weight = 166g | ||
| | |Material = High-end nano texture coating, foldable design | ||
| | |Headstrap = Elastic support structure | ||
| | |Haptics = Controller haptics | ||
|Sensors = | |Color = Black (cyberpunk aesthetic) | ||
|Input = 3DoF controller | |Sensors = IMU (3DoF), proximity sensor | ||
|Input = 3DoF controller, optional 6DoF controllers | |||
|Compliance = CCC, CE | |||
}} | }} | ||
The '''Huawei VR Glass''' is | The '''Huawei VR Glass''' is an ultra-thin tethered [[virtual reality]] [[head-mounted display]] developed by [[Huawei]], announced in September 2019 and released in December 2019 at ¥2,999 (approximately $424). Huawei's flagship VR headset stands out for its remarkably slim form factor—just 26.6mm thick—and lightweight design at only 166 grams, achieved through innovative optical engineering and a tethered architecture that offloads processing to a compatible Huawei/Honor smartphone or PC. The headset features dual 2.1-inch Fast LCD displays with 3200 × 1600 resolution (3K, 1058 PPI), a 90° field of view, and variable refresh rates of 70Hz (smartphone) or 90Hz (PC connection). The IMAX-certified headset includes built-in diopter adjustment from 0-700 degrees myopia (eliminating glasses for many nearsighted users), 55-71mm IPD adjustment, integrated 3D spatial audio, and a foldable design with travel case. In October 2020, Huawei expanded the platform with the VR Glass 6DoF Game Set, adding inside-out positional tracking and 360-degree joystick controllers for room-scale VR gaming. | ||
== History and Development == | == History and Development == | ||
=== Huawei | === Huawei VR Journey === | ||
Huawei | Evolution: | ||
* Huawei VR (original) | |||
* Huawei VR2 (predecessor) | |||
* Huawei VR Glass (2019) | |||
* Vision Glass (successor) | |||
=== 2019 | === September 2019 Announcement === | ||
Mate 30 event: | |||
* Ultra-thin design revealed | |||
* 166g lightweight | |||
* IMAX certification | |||
* Premium positioning | |||
=== | === December 2019 Release === | ||
China launch: | |||
* ¥2,999 pricing | |||
* Smartphone tethering | |||
* PC compatibility | |||
* Huawei ecosystem | |||
== | === 6DoF Game Set === | ||
October 2020 expansion: | |||
* Room-scale upgrade | |||
* 360° joystick controllers | |||
* Inside-out tracking | |||
* Full gaming capability | |||
== | == Design Philosophy == | ||
=== Ultra-Thin Design === | |||
Form factor priority: | |||
* 26.6mm thickness | |||
* Glasses-like profile | |||
* Cyberpunk aesthetic | |||
* Fashion-forward | |||
=== | === Extreme Lightweight === | ||
Wearability focus: | |||
* ''' | * Only 166 grams | ||
* ''' | * Extended comfort | ||
* ''' | * Minimal fatigue | ||
* ''' | * All-day capable | ||
* ''' | |||
=== Smartphone Integration === | |||
Huawei ecosystem: | |||
* Phone-powered | |||
* USB-C connection | |||
* EMUI integration | |||
* Seamless experience | |||
=== Foldable Portability === | |||
Travel design: | |||
* Foldable construction | |||
* Travel case included | |||
* Portable VR | |||
* Easy storage | |||
== Display Technology == | |||
=== Fast LCD Panels === | |||
Visual specifications: | |||
* '''Resolution''': 3200 × 1600 combined | |||
* '''Per Eye''': 1600 × 1600 | |||
* '''Panel Size''': 2.1 inches each | |||
* '''PPI''': 1058 pixels per inch | |||
=== Variable Refresh Rate === | |||
Performance modes: | |||
* '''Phone''': 70Hz | |||
* '''PC''': 90Hz | |||
* Fast LCD technology | |||
* Low latency | |||
=== Field of View === | === Field of View === | ||
Immersion: | |||
* '''FOV''': 90° | |||
* Standard VR coverage | |||
* Immersive experience | |||
* Entertainment suitable | |||
=== | === IMAX Certification === | ||
Cinema quality: | |||
* | * IMAX certified experience | ||
* | * Giant screen simulation | ||
* | * Cinema-like viewing | ||
* | * Premium content | ||
== Optical Design == | |||
=== | === Ultra-Thin Optics === | ||
* | Slim profile achievement: | ||
* | * Custom lens design | ||
* | * 26.6mm total thickness | ||
* | * Compact optical path | ||
* Innovation required | |||
== | === Diopter Adjustment === | ||
Vision correction: | |||
* '''Range''': 0-700 degrees myopia | |||
* No glasses needed (many users) | |||
* Built-in adjustment | |||
* Personal calibration | |||
=== | === IPD Adjustment === | ||
Eye alignment: | |||
* | * '''Range''': 55-71mm | ||
* | * Mechanical adjustment | ||
* | * Wide compatibility | ||
* Optimal clarity | |||
=== | == Physical Design == | ||
== | === Weight === | ||
Lightweight achievement: | |||
* '''Weight''': 166 grams | |||
* Among lightest VR headsets | |||
* Extended sessions | |||
* Minimal neck strain | |||
=== | === Thickness === | ||
Slim profile: | |||
* ''' | * '''Thickness''': 26.6mm | ||
* Glasses-like proportion | |||
* Fashion-conscious | |||
* Unique form factor | |||
=== | === Materials === | ||
* 3DoF | Build quality: | ||
* Nano texture coating | |||
* Premium finish | |||
* Cyberpunk aesthetic | |||
* High-end materials | |||
=== Foldable Design === | |||
Portability: | |||
* Foldable temples | |||
* Compact storage | |||
* Travel case included | |||
* Mobile VR | |||
=== Headstrap === | |||
Fit system: | |||
* Elastic support structure | |||
* Multiple face types | |||
* Adjustable fit | |||
* Comfortable wear | |||
== Tracking == | |||
=== Base 3DoF === | |||
Standard tracking: | |||
* Rotation tracking only | |||
* IMU-based | |||
* Seated/standing use | |||
* Standard VR Glass | |||
=== 6DoF Game Set === | |||
Upgraded tracking: | |||
* Inside-out positional | |||
* Room-scale capable | |||
* Full motion tracking | |||
* Gaming enhanced | |||
=== Controllers === | |||
Input options: | |||
* 3DoF controller (standard) | |||
* 6DoF controllers (Game Set) | |||
* 360° joystick | |||
* Full gaming input | |||
== Audio == | |||
=== Integrated Speakers === | |||
Built-in audio: | |||
* Spatial 3D sound | |||
* IMAX audio experience | |||
* No headphones needed | |||
* Immersive audio | |||
=== Audio Options === | |||
Alternative: | |||
* 3.5mm headphone jack | |||
* External audio option | |||
* Private listening | |||
* User preference | |||
=== Microphone === | |||
Voice input: | |||
* Built-in microphone | |||
* Voice commands | |||
* Communication | |||
* Phone calls in VR | |||
== Connectivity == | == Connectivity == | ||
=== USB-C Tethering === | |||
Connection method: | |||
* Single USB-C cable | |||
* Power + video + data | |||
* Clean connection | |||
* Universal USB-C | |||
=== | === Phone Compatibility === | ||
Supported devices: | |||
* Huawei Mate 30 series | * Huawei Mate 30 series | ||
* Huawei P30 series | * Huawei P30 series | ||
* Huawei Mate 20 series | * Huawei Mate 20 series | ||
* | * Mate 20 X 5G | ||
* Honor V20 series | |||
=== OS Requirements === | |||
Software requirements: | |||
* EMUI 10.0 or later | |||
* Magic UI 3.0.0 or later | |||
* Huawei VR app | |||
* System integration | |||
=== PC Compatibility === | |||
Desktop use: | |||
* PC VR support | |||
* 90Hz (PC mode) | |||
* SteamVR games | |||
* Full VR gaming | |||
== | == Content Platform == | ||
=== Huawei HiVR === | |||
VR ecosystem: | |||
* VR content platform | |||
* IMAX VR content | |||
* Games and experiences | |||
* Video content | |||
=== IMAX Content === | |||
Premium viewing: | |||
* IMAX VR experiences | |||
* Giant screen movies | |||
* Immersive content | |||
* Certified quality | |||
== 6DoF Game Set == | |||
=== Room-Scale Upgrade === | |||
Gaming expansion: | |||
* Inside-out tracking | |||
* Position tracking added | |||
* Full room-scale VR | |||
* Complete gaming | |||
=== 360° Controllers === | |||
Enhanced input: | |||
* 360-degree joystick | |||
* 6DoF tracking | |||
* Full game support | |||
* Premium controllers | |||
== Comparison with Contemporary Headsets == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Feature !! Huawei VR Glass !! Samsung Gear VR !! Oculus Go | ||
|- | |||
| Price || ~$424 || $129 || $199 | |||
|- | |||
| Resolution || 3200×1600 || Phone dependent || 2560×1440 | |||
|- | |||
| PPI || 1058 || Phone dependent || N/A | |||
|- | |||
| Weight || 166g || 345g || 467g | |||
|- | |||
| Thickness || 26.6mm || ~90mm || ~110mm | |||
|- | |||
| Tethering || USB-C phone/PC || Gear VR phones || Standalone | |||
|- | |- | ||
| | | Diopter || 0-700° || No || No | ||
|- | |- | ||
| | | 6DoF Option || Yes (Game Set) || No || No | ||
|} | |||
== Strengths and Limitations == | |||
=== Strengths === | |||
* Ultra-lightweight at 166 grams | |||
* Ultra-thin at 26.6mm | |||
* 3K resolution (3200×1600) | |||
* Built-in 0-700° diopter adjustment | |||
* IMAX certification | |||
* Foldable with travel case | |||
* 6DoF upgrade available | |||
* 90Hz PC mode | |||
=== Limitations === | |||
* Requires compatible Huawei/Honor phone | |||
* Limited to Huawei ecosystem | |||
* 3DoF standard (6DoF optional) | |||
* Tethered (not standalone) | |||
* China-focused availability | |||
* 70Hz phone mode (vs 90Hz standard) | |||
* Limited global distribution | |||
== Technical Specifications Summary == | |||
{| class="wikitable" | |||
|- | |- | ||
! Specification !! Details | |||
|- | |- | ||
| | | Display || Dual 2.1" Fast LCD | ||
|- | |- | ||
| | | Resolution || 3200 × 1600 (3K) | ||
|- | |- | ||
| | | PPI || 1058 pixels per inch | ||
|- | |- | ||
| | | Refresh Rate || 70Hz (phone) / 90Hz (PC) | ||
|- | |- | ||
| | | FOV || 90° | ||
|- | |- | ||
| | | Diopter || 0-700° adjustment | ||
|- | |- | ||
| | | IPD || 55-71mm | ||
|- | |- | ||
| Thickness || 26.6mm | | Thickness || 26.6mm | ||
|- | |- | ||
| | | Weight || 166g | ||
|- | |||
| Connection || USB-C | |||
|- | |- | ||
| | | Price || ¥2,999 (~$424) | ||
|} | |} | ||
== See Also == | == See Also == | ||
* [[Huawei]] | * [[Huawei]] | ||
* [[Huawei | * [[Mobile VR]] | ||
* [[ | * [[Huawei Vision Glass]] | ||
* [[ | * [[IMAX VR]] | ||
* [[Tethered VR]] | |||
== References == | == References == | ||
| Line 169: | Line 428: | ||
[[Category:VR Headsets]] | [[Category:VR Headsets]] | ||
[[Category:Head-mounted displays]] | [[Category:Head-mounted displays]] | ||
[[Category: | [[Category:Mobile VR]] | ||
[[Category:Huawei]] | [[Category:Huawei]] | ||
[[Category:Tethered VR]] | |||
[[Category:IMAX]] | |||
[[Category:2010s VR]] | [[Category:2010s VR]] | ||