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{{Device Infobox
{{Device Infobox
|image = [[File:Bigscreen beyond 21.jpg|350px]]
|image =
|VR/AR = [[Virtual Reality]]
|VR/AR = [[Virtual Reality]]
|Type = [[Head-mounted display]]
|Type = [[Head-mounted display]]
|Subtype = [[PC-Powered VR]]
|Subtype = PC VR
|Platform = [[SteamVR]]
|Platform = [[PC]], [[SteamVR]]
|Creator = [[Darshan Shankar]]
|Creator = [[Bigscreen]]
|Developer = [[Bigscreen Inc.]]
|Announced = March 2025
|Manufacturer = [[Bigscreen Inc.]]
|Release = 2025
|Announcement Date = 21 March 2025
|Price = $1,019
|Release Date = June 2025 (first shipments expected)
|Website = https://store.bigscreenvr.com
|Price = $1,019 USD (Beyond 2), $1,219 USD (Beyond 2e)
|OS = Windows
|Website = https://store.bigscreenvr.com/products/bigscreen-beyond-2
|CPU = Host PC dependent
|Versions = Beyond 2, Beyond 2e (with eye-tracking)
|GPU = NVIDIA RTX 3070+ (rec)
|Requires = [[VR-ready PC]], [[SteamVR Base Stations]], [[VR Controllers]]
|Storage =
|Predecessor = [[Bigscreen Beyond]]
|RAM =
|Successor =
|Display = Dual Micro-OLED
|Operating System = Windows 10 or 11 (PC requirement), Headset is a PC peripheral
|Resolution = 5120 x 2560 (2560 x 2560 per eye)
|Chipset =
|Refresh = 75 Hz (native) / 90 Hz (upscaled)
|CPU =
|Brightness =
|GPU =
|FOV = 116° (diagonal)
|HPU =
|PPD =
|Storage =  
|Lenses = Pancake
|Memory =  
|IPD = 58-72mm (mechanically adjustable)
|SD Card Slot = No
|Eye Tracking = Optional (Beyond 2e variant)
|Display = Dual 1-inch Micro-OLED
|Hand Tracking =
|Subpixel Layout = [[RGB stripe]]
|Tracking = 6DoF (SteamVR base stations)
|Peak Brightness = Improved over Bigscreen Beyond
|Spatial Mapping =
|Resolution = 2560 × 2560 per eye (5120 × 2560 total)
|Speakers = Optional audio strap
|Refresh Rate = 75 Hz (native), 90 Hz (upscaled via DSC from 1920 × 1920)
|Microphone =
|Pixel Density = Each pixel 7.2 μm wide
|Audio Jack = 3.5mm
|Persistence = Nanoseconds response times
|Connectivity = DisplayPort 1.4, USB
|Precision =  
|Ports = DisplayPort, USB
|Field of View = 116° diagonal
|Battery =
|Horizontal FoV = 108°
|Weight = 107g
|Vertical FoV = 96°
|Materials = 3D-printed custom face interface
|Visible FoV =
|Colors = Various shells available
|Rendered FoV =
|Sensors = Proximity sensor
|Binocular Overlap =
|Input = SteamVR controllers
|Average Pixel Density =
|Peak Pixel Density =
|Foveated Rendering = Yes (Beyond 2e only, via eye tracking)
|Optics = Custom single-element pancake lenses
|Ocularity = Binocular
|IPD Range = 53mm – 70mm mechanical adjustment (accommodates 48mm – 75mm user IPD)
|Adjustable Diopter =
|Passthrough = No
|Tracking = [[SteamVR Tracking]], (Outside-in via SteamVR 1.0 or 2.0 base stations, 6DoF)
|Tracking Frequency =
|Base Stations = Required (SteamVR 1.0 or 2.0, not included)
|Eye Tracking = Yes (Beyond 2e only)
|Face Tracking =  
|Hand Tracking = Supported via SteamVR compatible controllers
|Body Tracking =  
|Rotational Tracking = Yes
|Positional Tracking = Yes
|Update Rate =
|Tracking Volume = Dependent on SteamVR Base Stations setup
|Play Space = Dependent on SteamVR Base Stations setup
|Latency = Low-latency eye-tracking (on Beyond 2e)
|Audio = [[Bigscreen Audio Strap]], or user's own headphones
|Microphone = Not included (available with optional Audio Strap or user's setup)
|3.5mm Audio Jack = No (on headset; Link Box may feature one)
|Camera = No (Beyond 2e has tiny infrared cameras for eye-tracking)
|Connectivity = 5 m fiber-optic tether to Link Box
|Ports = Link Box: 1x DisplayPort 1.4, 2x USB 3.0; Headset: USB-C accessory port
|Wired Video = DisplayPort
|Wireless Video =
|WiFi =
|Bluetooth =
|Power = USB powered from PC
|Battery Capacity =  
|Battery Life =
|Charge Time =  
|Dimensions = 143.1 mm (L) x 52.4 mm (W) x 24 mm - 49.2 mm (D) (headset only)
|Weight = 107 grams (headset only, without straps or face pad)
|Material = Carbon-fiber-reinforced polymer shell
|Headstrap = Soft strap (included), Audio Strap (optional), Halo Mount (optional, Q3 2025)
|Haptics = No
|Color = Carbon Black, Crystal Clear, Nuclear Orange
|Sensors = [[Gyroscope]], [[Accelerometer]], Eye-tracking sensors (on Beyond 2e)
|Input = Requires separate VR controllers, [[Valve Index Controllers]]
|Compliance =
|Size =
|Cable Length = 5 meters
}}
}}


The '''Bigscreen Beyond 2''' is a lightweight [[PC-Powered VR|PC-powered]] [[virtual reality]] (VR) [[head-mounted display]] (HMD) developed and manufactured by [[Bigscreen Inc.]].<ref name="uploadvr-announcement">UploadVR. "Bigscreen Beyond 2 Has Clearer, Wider, Adjustable Lenses And Optional Eye Tracking". March 21, 2025. https://www.uploadvr.com/bigscreen-beyond-2-and-beyond-2e-announced/</ref> Announced on March 21, 2025, it is the successor to the custom-molded [[Bigscreen Beyond]] (2023).<ref name="verge-announce"></ref> The second-generation headset retains the company’s “smallest and lightest” design philosophy while adding adjustable optics, a wider [[field of view]] (FOV), improved brightness, and an optional eye-tracking edition called the '''Beyond 2e'''.<ref name="verge-announce"/> At 107 grams, around one quarter the mass of a [[Meta Quest 3]], it is marketed as one of the lightest commercially announced PC VR headsets.<ref name="flatpanelshd-weight">FlatpanelsHD. "Bigscreen Beyond 2 headset debuts with micro-OLED, weighing only 107g". March 21, 2025. https://www.flatpanelshd.com/news.php?subaction=showfull&id=1742549361</ref>
The '''Bigscreen Beyond 2''' is an ultra-lightweight PC VR [[head-mounted display]] developed by [[Bigscreen]]. Released in 2025 starting at $1,019, the Beyond 2 improves upon the original with a 116-degree field of view (up from 90°), mechanically adjustable IPD (versus factory-fixed), and even lighter weight at just 107 grams—20 grams lighter than the original and nearly 5x lighter than Meta Quest 3. The headset maintains dual 2560 x 2560 Micro-OLED displays with pancake lenses and custom 3D-printed face interfaces. An optional Beyond 2e variant ($1,269) features the world's smallest eye tracking camera system with an image sensor "the size of a grain of sand."<ref name="bigscreen">{{cite web|url=https://store.bigscreenvr.com/products/bigscreen-beyond-2|title=Bigscreen Beyond 2|publisher=Bigscreen}}</ref>


==Overview==
== History and Development ==
The Bigscreen Beyond 2 is a high-end [[virtual reality headset]] designed for enthusiasts and professionals who prioritize visual quality and comfort in extended VR sessions. The headset features dual [[Micro-OLED]] displays with a resolution of 2560 × 2560 pixels per eye and weighs only 107 grams without straps or face pad, making it significantly lighter than most consumer VR headsets.<ref name="techeblog">TechEBlog. "Bigscreen Beyond 2 takes virtual reality to the next level, and weighs just 107g". March 21, 2025. https://www.techeblog.com/bigscreen-beyond-2-virtual-reality-headset-price-review/</ref>


The device comes in two variants: the standard Beyond 2 and the Beyond 2e, which includes [[eye tracking]] capabilities.<ref name="uploadvr-announcement"/> Both models require [[SteamVR]] base stations for [[6DoF]] tracking and a [[VR-ready PC]] to operate, as they do not include onboard processing capabilities.
=== March 2025 Announcement ===
Bigscreen announced the Beyond 2 with significant improvements over the original.


==History and Development==
=== Key Improvements ===
[[Bigscreen Inc.]], founded by [[Darshan Shankar]] in 2014, initially focused on developing [[social VR]] software before entering the hardware market.<ref name="crunchbase">Crunchbase. "Bigscreen - Company Profile & Funding". Accessed March 2025. https://www.crunchbase.com/organization/bigscreen</ref> The company, with fewer than 40 employees, released the original [[Bigscreen Beyond]] in 2023, which gained attention for being the smallest and lightest VR headset available at the time.<ref name="uploadvr-handson-dev">UploadVR. "Bigscreen Beyond 2 Hands-On: Refining A Vision For VR Enthusiasts". March 21, 2025. https://www.uploadvr.com/bigscreen-beyond-2-hands-on-impressions/</ref>
* Wider field of view (116° vs 90°)
* Adjustable IPD (vs factory-fixed)
* Lighter weight (107g vs 127g)


Following the launch of the first Bigscreen Beyond, the company aimed to address community feedback and further push the boundaries of VR immersion. The Beyond 2 was developed with a focus on significantly enhancing visual clarity and FOV through new [[pancake lenses]], while also making the headset more shareable and comfortable.<ref name="uploadvr-announcement"/>
=== Beyond 2e VRChat Edition ===
Special variant with eye tracking, targeted at social VR users.


{| class="wikitable"
== Design and Hardware ==
|+ Key Milestones
! Date !! Milestone
|-
| September 26, 2023 || Original ''Bigscreen Beyond'' ships worldwide
|-
| March 21, 2025 || ''Bigscreen Beyond 2'' and eye-tracking ''Beyond 2e'' announced<ref name="verge-announce"/>
|-
| April 2025 || Pre-orders open internationally<ref name="store-page">Bigscreen Store. "Bigscreen Beyond 2". Accessed March 2025. https://store.bigscreenvr.com/products/bigscreen-beyond-2</ref>
|-
| June 2025 || First customer units scheduled to ship (North America & Europe)<ref name="verge-announce"/>
|}


===Launch and Delays===
=== Ultra-Compact Form Factor ===
Initial shipping was scheduled for April 2025 for the Beyond 2 and May 2025 for the Beyond 2e. However, due to a [[printed circuit board]] (PCB) design flaw affecting controller tracking, the first shipments were delayed to June 2025.<ref name="uploadvr-delay">UploadVR. "Bigscreen Beyond 2 Shipping Delayed Due To Design Flaw". April 27, 2025. https://www.uploadvr.com/bigscreen-beyond-2-shipping-delayed-to-june/</ref>
* '''Weight:''' 107 grams (20g lighter than original)
* '''Comparison:''' ~5x lighter than Meta Quest 3 (515g)
* '''Comparison:''' ~8x lighter than Valve Index (888g)


Despite the delay, the Beyond 2 experienced exceptional initial sales, with Bigscreen reporting that it sold more units in the first 24 hours than the original Beyond sold in its first six months.<ref name="uploadvr-sales">UploadVR. "Bigscreen Beyond 2 Is Selling Impressively Fast Already". March 21, 2025. https://www.uploadvr.com/bigscreen-beyond-2-selling-fast-already/</ref>
=== Display System ===
* '''Panel Type:''' Dual Micro-OLED
* '''Resolution:''' 2560 x 2560 per eye (5120 x 2560 total)
* '''Refresh Rate:''' 75 Hz native, 90 Hz upscaled
* '''Note:''' 75 Hz for movies/video, 90 Hz for gaming


==Design and Features==
=== Field of View ===
===Form Factor and Comfort===
* '''Diagonal:''' 116 degrees
The Bigscreen Beyond 2 is notable for its extremely small form factor, with the headset body measuring 143.1 mm (L) x 52.4 mm (W) x 24 mm - 49.2 mm (D).<ref name="bigscreen-specs">Bigscreen Official Website. "Bigscreen Beyond 2 - Tech Specs". Accessed June 2025. https://store.bigscreenvr.com/products/bigscreen-beyond-2</ref> It is CNC-milled from a [[carbon-fiber-reinforced polymer]] shell.<ref name="uploadvr-handson-dev"/> The headset weighs 107 grams (without straps or face pad), a 16% reduction from the original Beyond.<ref name="flatpanelshd-weight"/>
* '''Improvement:''' Significant increase from 90° on original


A custom-fit cushion, generated from an [[iPhone]] face scan, is required for optimal fit, similar to its predecessor.<ref name="uploadvr-announcement"/> For improved shareability and users without a compatible phone, Bigscreen plans to release an optional universal-fit ''Halo Mount'' in Q3 2025. This mount is designed to rest on the forehead, potentially eliminating the need for a custom face scan and allowing for eye relief and tilt adjustments.<ref name="roadtovr-halo">Road to VR. "PC VR Headset Bigscreen Beyond 2 Promises Big Boost to Field-of-view & Clarity, Launching Next Month". March 21, 2025. https://www.roadtovr.com/pc-vr-bigscreen-beyond-2-fov-boost-release-date-price/</ref> The headset is available in three colorways: Carbon Black, Crystal Clear, and Nuclear Orange.<ref name="bigscreen-specs"/>
=== Optics ===
* '''Lens Type:''' Pancake lenses
* '''Sweet Spot:''' Large, edge-to-edge clarity
* '''Glare:''' Reduced compared to Fresnel


===Optics and Display===
=== IPD Adjustment ===
The Beyond 2 features a new custom single-element [[pancake lens]] design. Bigscreen states these provide "dramatic improvements over Beyond 1 with total edge-to-edge clarity and a very large sweet spot."<ref name="uploadvr-announcement"/> The new optics also aim to reduce lens glare and enhance brightness.<ref name="uploadvr-handson-dev"/> The headset boasts a 116° diagonal FOV (108° horizontal, 96° vertical).<ref name="uploadvr-announcement"/>
* '''Range:''' 58-72mm
* '''Type:''' Mechanically adjustable by user
* '''Improvement:''' No longer factory-fixed


It utilizes two 1-inch [[Micro-OLED]] displays, each with a resolution of 2560x2560 pixels per eye (over 13.1 million pixels total) and an [[RGB stripe]] subpixel layout.<ref name="flatpanelshd-display">FlatpanelsHD. "Over 13.1 million pixels are packed into two 1-inch OLED displays in an RGB striped layout". Accessed March 2025. https://www.flatpanelshd.com/news.php?subaction=showfull&id=1742549361</ref> Each pixel is 7.2 μm wide, and the displays feature nanosecond response times.<ref name="bigscreen-specs"/>
== Custom Fit System ==
The headset supports two refresh rate modes:
* '''75 Hz mode''': Displays native 2560 × 2560 resolution per eye.
* '''90 Hz mode''': Uses [[Display Stream Compression]] (DSC) to compress the signal to 1920 × 1920 per eye, then upscales to 2560 × 2560.<ref name="uploadvr-announcement"/>


===Interpupillary Distance (IPD) Adjustment===
=== 3D Face Scanning ===
Unlike the original Beyond, which was manufactured in 18 different fixed [[IPD]] sizes, the Beyond 2 features mechanical IPD adjustment. This is accomplished using a small hex tool (the "IPD Tool") that allows users to independently adjust each lens position. The mechanical adjustment range is 53mm to 70mm, accommodating users with IPDs from 48mm to 75mm due to the large sweet spot of the lenses.<ref name="uploadvr-handson-dev"/> This adjustment mechanism is designed to be ultralight.
Customers submit face scans for custom manufacturing.


===Tracking===
=== 3D-Printed Face Interface ===
The Bigscreen Beyond 2 uses the [[SteamVR Tracking]] standard (Version 1.0 or 2.0) for [[6DoF]] [[rotational tracking]] and [[positional tracking]]. This requires external [[SteamVR Base Stations]], which are not included.<ref name="store-page"/> It supports standard SteamVR accessories, such as body trackers and controllers like [[Valve Index Controllers]].
* Custom-fit to individual faces
* Complete light blocking
* Washable material


===Eye Tracking (Beyond 2e)===
=== Prescription Support ===
The Beyond 2e variant includes integrated [[eye tracking]]. This system adds only 1.05 grams to the headset's weight and uses AI-powered computer vision with tiny, grain-of-sand-sized infrared cameras for low-latency, privacy-focused tracking.<ref name="uploadvr-sales"/> It is integrated with [[SteamVR]], [[OpenXR]], and platforms like [[VRChat]], enabling features like avatar eye-gaze. A beta program for foveated rendering in collaboration with [[Valve]] and [[Nvidia]] is planned for Summer 2025.<ref name="verge-announce"/>
Magnetic snap-on prescription lens inserts available.


==Weight Comparison==
== Eye Tracking (Beyond 2e) ==
{| class="wikitable"
|+ Headset Weight Comparison (without straps/face pads)
! Headset !! Weight
|-
| Bigscreen Beyond 2 || 107 grams
|-
| Bigscreen Beyond (original) || 127 grams
|-
| [[Meta Quest 3]] || Approx. 397 grams (headset only, estimated from total weight)
|-
| [[Apple Vision Pro]] || Approx. 478 grams (headset only, estimated from total weight)
|}


==Variants==
=== World's Smallest ===
===Beyond 2===
* Image sensor size: "grain of sand"
The standard Beyond 2 model includes all core features except eye tracking. It is priced at $1,019 USD, with a discounted price of $849 for owners of the original Beyond.<ref name="roadtovr-price">Road to VR. "The headsets are priced at $1,019 (Beyond 2) and $1,219 (Beyond 2e), although Bigscreen is discounting that for previous owners of the original Beyond". March 21, 2025. https://www.roadtovr.com/pc-vr-bigscreen-beyond-2-fov-boost-release-date-price/</ref>
* Weight addition: Only 1 gram
* Integration: Seamlessly built-in


===Beyond 2e===
=== Features ===
The Beyond 2e variant includes all features of the standard model plus integrated [[eye tracking]]. It is priced at $1,219 USD, or $1,049 for Beyond 1 owners.<ref name="roadtovr-price"/>
* Foveated rendering support
* User analysis capabilities
* Gaze interaction


==Accessories==
=== VRChat Edition ===
===Audio Solutions===
* Starts at $1,269
The Beyond 2 does not include built-in audio. Users can choose from:
* Exclusive Atomic Purple shell
* '''[[Bigscreen Audio Strap]]''': An optional strap with integrated on-ear speakers.
* Bundled with eye tracking
* Third-party headphones or earbuds (can be connected to the PC or potentially a 3.5mm jack on the Link Box).


===Mounting Options===
== Tracking ==
* '''Soft Strap''': Included with the headset.
* '''Halo Mount''': An optional accessory launching in Q3 2025, inspired by [[night vision goggles]], featuring fine-tuned controls for tilt and eye relief.<ref name="roadtovr-halo"/>


===Other Accessories===
=== SteamVR Outside-In ===
* Custom-fit cushions (require iPhone face scan)
* Requires SteamVR Base Stations (sold separately)
* Prescription lens inserts
* Minimum: 1 base station
* 5-meter fiber optic cable (included)
* Recommended: 2 base stations for room-scale
* Link box (included)
* No inside-out tracking option
* IPD Adjustment Tool (included)
* Cleaning Cloth (included)


==What's in the Box==
== Variants ==
The standard Bigscreen Beyond 2 package includes:<ref name="bigscreen-specs"/>
* Bigscreen Beyond 2 Headset
* Soft Strap
* IPD Adjustment Tool
* [[Fiber Optic Cable]] (5 meters)
* Link Box
* Cleaning Cloth


==Compatibility==
{| class="wikitable"
The Beyond 2 maintains full compatibility with accessories from the original Beyond, including:<ref name="store-upgrade">Bigscreen Store. "Bigscreen Beyond 2 Upgrade". Accessed March 2025. https://store.bigscreenvr.com/products/bigscreen-beyond-2-upgrade</ref>
|-
* Straps
! Model !! Eye Tracking !! Price
* Cushions
|-
* Cables
| Beyond 2 || No || $1,019
* Prescription lenses (Prescription lens inserts manufactured before 2025 are compatible with the Beyond 2 but not the Beyond 2e, while inserts manufactured in 2025 and later are compatible with all models).
|-
| Beyond 2e || Yes || $1,269
|-
| VRChat Edition || Yes + Purple shell || $1,269
|}


==System Requirements==
== Specifications ==
* [[VR-ready PC]]
** OS: [[Windows]] 10 or 11
** CPU: Quad Core Intel or AMD (minimum)
** RAM: 16GB (minimum)
** GPU: [[NVIDIA GeForce RTX 2070]] or [[AMD Radeon RX 5700 XT]] (or newer, must support [[DisplayPort]] 1.4 and DSC)
** Ports: 1 x [[DisplayPort]] 1.4, 2 x [[USB]] 3.0
* [[SteamVR Base Stations]] (1.0 or 2.0, required, not included)
* Compatible [[VR controllers]] (such as [[Valve Index Controllers]], not included)
 
==Target Audience==
The Bigscreen Beyond 2 is designed for VR enthusiasts and professionals who prioritize high-quality visuals, a wide field of view, and an exceptionally lightweight form factor for extended comfort. It is particularly suited for applications such as [[flight simulation]], [[sim racing]], gaming, and virtual collaboration where visual fidelity and low weight are paramount. The reliance on external [[SteamVR Tracking]] and the need for users to provide their own controllers and audio solution make it ideal for those with existing SteamVR setups or those seeking a highly customizable, high-performance PC VR experience.
 
==Reception==
Early hands-on impressions praised the Beyond 2's improved optics, wider field of view, and reduced weight. [[UploadVR]]'s Ian Hamilton noted the lenses were "clear to the edges with fewer distracting internal reflections" and called them "the world’s best pancake optics" with a "very large sweet spot."<ref name="uploadvr-announcement"/><ref name="uploadvr-handson-dev"/> [[Road to VR]] highlighted the reduced glare compared to the original Beyond.<ref name="roadtovr-price"/>
 
The headset's sales performance exceeded expectations, with the company reporting record-breaking pre-orders that led to initial batches selling out within hours.<ref name="ghost-howls">The Ghost Howls. "The XR Week Peek (2025.03.25): Bigscreen Beyond 2 is a hit, new reports on Valve Deckard, and more!". March 26, 2025. https://skarredghost.com/2025/03/26/bigscreen-beyond-2-valve/</ref>
Some users and reviewers have noted the ongoing reliance on external base stations and controllers (which add to the overall cost if not already owned) and the 90 Hz mode's use of upscaling as potential drawbacks for some users, especially when compared to standalone headsets with inside-out tracking.<ref name="dcs-forum-discussion">DCS World Forums. "Big Screen Beyond 2 Discussion." Accessed June 2025. [https://forum.dcs.world/topic/370872-big-screen-beyond-2/ Example Forum Discussion]</ref>
 
==Images==
<gallery mode="packed">
File:Bigscreen beyond 21.jpg
File:Bigscreen beyond 22.jpg
File:Bigscreen beyond 23.jpg
File:Bigscreen beyond 24.jpg
</gallery>


{| class="wikitable"
|-
! Specification !! Details
|-
| Display || Dual Micro-OLED
|-
| Resolution || 2560 x 2560 per eye
|-
| Refresh Rate || 75 Hz / 90 Hz
|-
| FOV || 116° diagonal
|-
| Lenses || Pancake
|-
| IPD || 58-72mm (adjustable)
|-
| Eye Tracking || Optional (2e)
|-
| Tracking || SteamVR (external)
|-
| Custom Fit || 3D-printed face interface
|-
| Weight || 107g
|-
| Price || $1,019-$1,269
|}


==See Also==
== See Also ==
* [[Bigscreen]]
* [[Bigscreen Beyond]]
* [[Bigscreen Beyond]]
* [[PC VR]]
* [[SteamVR]]
* [[Micro-OLED]]
* [[Micro-OLED]]
* [[SteamVR]]
* [[Pancake lenses]]
* [[PC VR]]
* [[Pancake lens]]
* [[Valve Index]]
* [[Meta Quest 3]]
* [[Apple Vision Pro]]


==References==
== References ==
<references>
{{Reflist}}
<ref name="uploadvr-announcement">UploadVR. "Bigscreen Beyond 2 Has Clearer, Wider, Adjustable Lenses And Optional Eye Tracking". March 21, 2025. https://www.uploadvr.com/bigscreen-beyond-2-and-beyond-2e-announced/</ref>
<ref name="verge-announce">Porter, Jon. “Bigscreen’s Super-Light Beyond 2 Headset Adds Optional Eye-Tracking.” ''The Verge'', 21 Mar 2025. https://www.theverge.com/news/633820/bigscreen-beyond-2-lightweight-eye-tracking-vr-headset</ref>
<ref name="flatpanelshd-weight">FlatpanelsHD. "Bigscreen Beyond 2 headset debuts with micro-OLED, weighing only 107g". March 21, 2025. https://www.flatpanelshd.com/news.php?subaction=showfull&id=1742549361</ref>
<ref name="techeblog">TechEBlog. "Bigscreen Beyond 2 takes virtual reality to the next level, and weighs just 107g". March 21, 2025. https://www.techeblog.com/bigscreen-beyond-2-virtual-reality-headset-price-review/</ref>
<ref name="crunchbase">Crunchbase. "Bigscreen - Company Profile & Funding". Accessed March 2025. https://www.crunchbase.com/organization/bigscreen</ref>
<ref name="uploadvr-handson-dev">UploadVR. "Bigscreen Beyond 2 Hands-On: Refining A Vision For VR Enthusiasts". March 21, 2025. https://www.uploadvr.com/bigscreen-beyond-2-hands-on-impressions/</ref>
<ref name="store-page">Bigscreen Store. "Bigscreen Beyond 2". Accessed March 2025. https://store.bigscreenvr.com/products/bigscreen-beyond-2</ref>
<ref name="uploadvr-delay">UploadVR. "Bigscreen Beyond 2 Shipping Delayed Due To Design Flaw". April 27, 2025. https://www.uploadvr.com/bigscreen-beyond-2-shipping-delayed-to-june/</ref>
<ref name="uploadvr-sales">UploadVR. "Bigscreen Beyond 2 Is Selling Impressively Fast Already". March 21, 2025. https://www.uploadvr.com/bigscreen-beyond-2-selling-fast-already/</ref>
<ref name="bigscreen-specs">Bigscreen Official Website. "Bigscreen Beyond 2 - Tech Specs". Accessed June 2025. https://store.bigscreenvr.com/products/bigscreen-beyond-2</ref>
<ref name="roadtovr-halo">Road to VR. "PC VR Headset Bigscreen Beyond 2 Promises Big Boost to Field-of-view & Clarity, Launching Next Month". March 21, 2025. https://www.roadtovr.com/pc-vr-bigscreen-beyond-2-fov-boost-release-date-price/</ref>
<ref name="flatpanelshd-display">FlatpanelsHD. "Over 13.1 million pixels are packed into two 1-inch OLED displays in an RGB striped layout". Accessed March 2025. https://www.flatpanelshd.com/news.php?subaction=showfull&id=1742549361</ref>
<ref name="roadtovr-price">Road to VR. "The headsets are priced at $1,019 (Beyond 2) and $1,219 (Beyond 2e), although Bigscreen is discounting that for previous owners of the original Beyond". March 21, 2025. https://www.roadtovr.com/pc-vr-bigscreen-beyond-2-fov-boost-release-date-price/</ref>
<ref name="store-upgrade">Bigscreen Store. "Bigscreen Beyond 2 Upgrade". Accessed March 2025. https://store.bigscreenvr.com/products/bigscreen-beyond-2-upgrade</ref>
<ref name="ghost-howls">The Ghost Howls. "The XR Week Peek (2025.03.25): Bigscreen Beyond 2 is a hit, new reports on Valve Deckard, and more!". March 26, 2025. https://skarredghost.com/2025/03/26/bigscreen-beyond-2-valve/</ref>
<ref name="dcs-forum-discussion">DCS World Forums. "Big Screen Beyond 2 Discussion." Accessed June 2025. [https://forum.dcs.world/topic/370872-big-screen-beyond-2/ Example Forum Discussion]</ref>
</references>


[[Category:Devices]]
[[Category:Devices]]
[[Category:Virtual Reality Devices]]
[[Category:VR Headsets]]
[[Category:VR Headsets]]
[[Category:Virtual Reality Headsets]]
[[Category:Head-mounted displays]]
[[Category:Head-mounted displays]]
[[Category:PC peripherals]]
[[Category:PC VR]]
[[Category:2025 in technology]]
[[Category:SteamVR]]
[[Category:Products introduced in 2025]]
[[Category:Micro-OLED]]
[[Category:Bigscreen (company) products]]
[[Category:Lightweight VR]]
[[Category:Eye tracking]]
[[Category:Bigscreen]]
[[Category:2020s VR]]

Revision as of 22:09, 7 January 2026

Bigscreen Beyond 2
Basic Info
VR/AR Virtual Reality
Type Head-mounted display
Subtype PC VR
Platform PC, SteamVR
Creator Bigscreen
Price $1,019
Website https://store.bigscreenvr.com
System
CPU Host PC dependent
GPU NVIDIA RTX 3070+ (rec)
Storage
Display
Display Dual Micro-OLED
Resolution 5120 x 2560 (2560 x 2560 per eye)
Image
Optics
Tracking
Tracking 6DoF (SteamVR base stations)
Eye Tracking Optional (Beyond 2e variant)
Audio
Connectivity
Connectivity DisplayPort 1.4, USB
Ports DisplayPort, USB
Device
Weight 107g
Sensors Proximity sensor
Input SteamVR controllers


The Bigscreen Beyond 2 is an ultra-lightweight PC VR head-mounted display developed by Bigscreen. Released in 2025 starting at $1,019, the Beyond 2 improves upon the original with a 116-degree field of view (up from 90°), mechanically adjustable IPD (versus factory-fixed), and even lighter weight at just 107 grams—20 grams lighter than the original and nearly 5x lighter than Meta Quest 3. The headset maintains dual 2560 x 2560 Micro-OLED displays with pancake lenses and custom 3D-printed face interfaces. An optional Beyond 2e variant ($1,269) features the world's smallest eye tracking camera system with an image sensor "the size of a grain of sand."[1]

History and Development

March 2025 Announcement

Bigscreen announced the Beyond 2 with significant improvements over the original.

Key Improvements

  • Wider field of view (116° vs 90°)
  • Adjustable IPD (vs factory-fixed)
  • Lighter weight (107g vs 127g)

Beyond 2e VRChat Edition

Special variant with eye tracking, targeted at social VR users.

Design and Hardware

Ultra-Compact Form Factor

  • Weight: 107 grams (20g lighter than original)
  • Comparison: ~5x lighter than Meta Quest 3 (515g)
  • Comparison: ~8x lighter than Valve Index (888g)

Display System

  • Panel Type: Dual Micro-OLED
  • Resolution: 2560 x 2560 per eye (5120 x 2560 total)
  • Refresh Rate: 75 Hz native, 90 Hz upscaled
  • Note: 75 Hz for movies/video, 90 Hz for gaming

Field of View

  • Diagonal: 116 degrees
  • Improvement: Significant increase from 90° on original

Optics

  • Lens Type: Pancake lenses
  • Sweet Spot: Large, edge-to-edge clarity
  • Glare: Reduced compared to Fresnel

IPD Adjustment

  • Range: 58-72mm
  • Type: Mechanically adjustable by user
  • Improvement: No longer factory-fixed

Custom Fit System

3D Face Scanning

Customers submit face scans for custom manufacturing.

3D-Printed Face Interface

  • Custom-fit to individual faces
  • Complete light blocking
  • Washable material

Prescription Support

Magnetic snap-on prescription lens inserts available.

Eye Tracking (Beyond 2e)

World's Smallest

  • Image sensor size: "grain of sand"
  • Weight addition: Only 1 gram
  • Integration: Seamlessly built-in

Features

  • Foveated rendering support
  • User analysis capabilities
  • Gaze interaction

VRChat Edition

  • Starts at $1,269
  • Exclusive Atomic Purple shell
  • Bundled with eye tracking

Tracking

SteamVR Outside-In

  • Requires SteamVR Base Stations (sold separately)
  • Minimum: 1 base station
  • Recommended: 2 base stations for room-scale
  • No inside-out tracking option

Variants

Model Eye Tracking Price
Beyond 2 No $1,019
Beyond 2e Yes $1,269
VRChat Edition Yes + Purple shell $1,269

Specifications

Specification Details
Display Dual Micro-OLED
Resolution 2560 x 2560 per eye
Refresh Rate 75 Hz / 90 Hz
FOV 116° diagonal
Lenses Pancake
IPD 58-72mm (adjustable)
Eye Tracking Optional (2e)
Tracking SteamVR (external)
Custom Fit 3D-printed face interface
Weight 107g
Price $1,019-$1,269

See Also

References