Meta Quest Pro: Difference between revisions
Improving page with detailed specifications, sections, and references Tag: Reverted |
Improving page with detailed specifications, sections, and references Tag: Reverted |
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|Type = [[Head-Mounted Display]] | |Type = [[Head-Mounted Display]] | ||
|Subtype = [[Standalone MR]] | |Subtype = [[Standalone MR]] | ||
|Platform = [[Meta | |Platform = [[Meta Horizon OS]] | ||
|Developer = [[Meta | |Developer = [[Reality Labs]] ([[Meta]]) | ||
|Manufacturer = [[Meta | |Manufacturer = [[Meta]] | ||
|Release Date = October 2022 | |Release Date = October 25, 2022 | ||
| | |Announcement Date = October 11, 2022 | ||
|Price = $1,499 (launch) / | |Discontinued = September 2024 | ||
|Website = https://www.meta.com | |Price = $1,499 USD (launch) / $999 (reduced) | ||
|Website = https://www.meta.com/ | |||
|Predecessor = [[Meta Quest 2]] | |Predecessor = [[Meta Quest 2]] | ||
|Successor = [[Meta Quest 3]] | |Successor = [[Meta Quest 3]] | ||
|Chipset = | |Chipset = Qualcomm Snapdragon XR2+ Gen 1 | ||
|Display = LCD Quantum Dot (pancake optics) | |||
|Display = LCD (pancake | |||
|Resolution = 1800x1920 per eye | |Resolution = 1800x1920 per eye | ||
|Local Dimming = 500+ mini-LED zones | |||
|Refresh Rate = 90 Hz | |Refresh Rate = 90 Hz | ||
|Field of View = 106° | |Field of View = 106° | ||
|Ocularity = Binocular | |Ocularity = Binocular | ||
|Eye Tracking = Integrated | |||
|Face Tracking = Integrated | |||
|Hand Tracking = Supported | |||
|Passthrough = Full-color stereoscopic (4x Quest 2) | |||
|Tracking = 6DoF (inside-out, 10 sensors) | |Tracking = 6DoF (inside-out, 10 sensors) | ||
|Controllers = Touch Pro (self-tracking) | |Controllers = Touch Pro (self-tracking) | ||
}} | }} | ||
The '''Meta Quest Pro''' is a | The '''Meta Quest Pro''' is a mixed reality [[head-mounted display]] developed by [[Reality Labs]] (Meta), announced October 11, 2022 and released October 25, 2022 at $1,499. Meta's first high-end standalone headset featuring Snapdragon XR2+ processor, LCD quantum dot displays with pancake optics, full-color stereoscopic passthrough (4x Quest 2 resolution), integrated eye and face tracking, self-tracking Touch Pro controllers, and professional-focused design. Discontinued September 2024. | ||
== History and Development == | == History and Development == | ||
Meta | Meta unveiled the Quest Pro (codenamed "Project Cambria") at Meta Connect on October 11, 2022, releasing October 25, 2022 at $1,499. Targeting business users and prosumers, the Quest Pro introduced Meta's first mixed reality-focused headset with high-resolution passthrough, eye/face tracking for avatars, and self-tracking controllers. The price dropped to $999 in March 2023. Meta discontinued the Quest Pro in September 2024, ending sales January 2025, as the Quest 3 offered superior value.<ref name="meta">{{cite web |url=https://www.meta.com/quest/quest-pro/ |title=Meta Quest Pro |publisher=Meta |access-date=2025-01-07}}</ref> | ||
== Design and Hardware == | == Design and Hardware == | ||
| Line 41: | Line 39: | ||
=== Display === | === Display === | ||
Quantum dot LCD: | |||
* '''1800x1920 per eye''' resolution | * '''1800x1920 per eye''' resolution | ||
* '''LCD | * '''LCD quantum dot''' panels | ||
* '''Pancake optics''' | |||
* 40% thinner than Quest 2 | |||
* '''Local dimming''' | * '''Local dimming''' | ||
* ''' | * '''500+ mini-LED''' backlights | ||
* '''90 Hz | * '''90 Hz''' refresh rate | ||
* '''106° field of view''' | * '''106° field of view''' | ||
=== Processing === | === Processing === | ||
* ''' | * '''Qualcomm Snapdragon XR2+ Gen 1''' | ||
* | * 50% more power than Quest 2 | ||
* | * Improved thermal dissipation | ||
* ''' | * '''12GB RAM''' | ||
* ''' | * '''256GB storage''' | ||
=== Sensors === | === Sensors === | ||
* '''10 high-resolution sensors''' | * '''10 high-resolution sensors''' | ||
* 5 inside headset | * 5 inside headset | ||
* 5 outside headset | * 5 outside headset | ||
* | * Mixed reality architecture | ||
=== | === Passthrough === | ||
High-definition MR: | |||
* '''Full-color stereoscopic''' | |||
* '''4x Quest 2 pixel count''' | |||
* Natural depth perception | |||
* 3D world view | |||
* Mixed reality experiences | |||
=== Eye Tracking === | |||
* '''Integrated eye tracking''' | |||
* Natural eye contact (avatars) | |||
* Foveated rendering capable | |||
* Gaze interaction | |||
=== Face Tracking === | |||
* '''Integrated face tracking''' | |||
* Facial expressions | |||
* Avatar animation | |||
* Social presence | |||
=== Design === | |||
* ''' | * '''Visor-like form factor''' | ||
* Open peripheral design ( | * Open peripheral view | ||
* HoloLens-inspired design | |||
* Light leakage (by design) | |||
* Partial light blockers included | * Partial light blockers included | ||
=== Controllers | === Battery === | ||
* '''Built into headstrap''' | |||
* Better weight distribution | |||
* '''1-2 hours''' runtime | |||
* Charging dock included | |||
== Touch Pro Controllers == | |||
Self-tracking innovation: | |||
* ''' | * '''On-board motion tracking''' | ||
* ''' | * '''Embedded cameras''' | ||
* '''Snapdragon 662''' | * '''Qualcomm Snapdragon 662''' | ||
* No sensor rings | |||
* Compact design | * Compact design | ||
* Upgraded haptics | * '''Upgraded haptics''' | ||
* TruTouch | * TruTouch haptic feedback | ||
* Stylus tips included | * Stylus tips included | ||
* | * Precision pinch tracking | ||
== Technical Specifications == | == Technical Specifications == | ||
| Line 143: | Line 124: | ||
! Specification !! Details | ! Specification !! Details | ||
|- | |- | ||
| Display || 1800x1920 | | Display || 1800x1920 LCD QD x2 | ||
|- | |- | ||
| Optics || Pancake | | Optics || Pancake lenses | ||
|- | |||
| Local Dimming || 500+ mini-LED zones | |||
|- | |- | ||
| Refresh Rate || 90 Hz | | Refresh Rate || 90 Hz | ||
| Line 153: | Line 136: | ||
| Processor || Snapdragon XR2+ | | Processor || Snapdragon XR2+ | ||
|- | |- | ||
| RAM || | | RAM || 12GB | ||
|- | |- | ||
| Storage || | | Storage || 256GB | ||
|- | |- | ||
| Eye | | Eye Tracking || Integrated | ||
|- | |- | ||
| | | Face Tracking || Integrated | ||
|- | |||
| Sensors || 10 (5 internal, 5 external) | |||
|- | |- | ||
| Controllers || Touch Pro (self-tracking) | | Controllers || Touch Pro (self-tracking) | ||
|- | |- | ||
| Price || $1,499 (launch) | |||
| Price || $1,499 | |||
|} | |} | ||
== Reception == | == Reception == | ||
'''Praise:''' | '''Praise:''' | ||
* Full-color passthrough | * Full-color passthrough | ||
* Eye tracking | * Stereoscopic MR quality | ||
* Face tracking | * Pancake optics slim | ||
* | * Eye tracking integrated | ||
* | * Face tracking avatars | ||
* | * Touch Pro controllers | ||
* Premium build quality | |||
* | * Business-ready features | ||
* Comfortable balance | |||
'''Criticism:''' | '''Criticism:''' | ||
* $1,499 | * $1,499 too expensive | ||
* | * 1-2 hour battery short | ||
* Lower resolution than Quest 2 | |||
* 90Hz only | |||
* | * Open peripheral design | ||
* 90Hz only | |||
* | |||
* Quest 3 better value | * Quest 3 better value | ||
* | * Discontinued quickly | ||
* Limited consumer appeal | |||
* Enterprise focus misguided<ref name="cnn">{{cite web |url=https://www.cnn.com/2022/10/11/tech/meta-quest-pro-vr-headset |title=Quest Pro VR Headset |publisher=CNN |access-date=2025-01-07}}</ref> | |||
== See Also == | == See Also == | ||
* [[Meta Quest 2]] | |||
* [[Meta Quest 3]] | * [[Meta Quest 3]] | ||
* [[Apple Vision Pro]] | * [[Apple Vision Pro]] | ||
* [[ | * [[Varjo XR-4]] | ||
== References == | == References == | ||
| Line 214: | Line 187: | ||
[[Category:Mixed Reality Devices]] | [[Category:Mixed Reality Devices]] | ||
[[Category:Head-Mounted Displays]] | [[Category:Head-Mounted Displays]] | ||
[[Category:Standalone | [[Category:Standalone MR]] | ||
[[Category:Meta | [[Category:Meta]] | ||
[[Category:2022 in technology]] | [[Category:2022 in technology]] | ||
[[Category:Discontinued devices]] | |||
Revision as of 17:59, 7 January 2026
| Meta Quest Pro | |
|---|---|
| Basic Info | |
| VR/AR | Mixed Reality |
| Type | Head-Mounted Display |
| Subtype | Standalone MR |
| Platform | Meta Horizon OS |
| Developer | Reality Labs (Meta) |
| Manufacturer | Meta |
| Announcement Date | October 11, 2022 |
| Release Date | October 25, 2022 |
| Price | $1,499 USD (launch) / $999 (reduced) |
| Website | https://www.meta.com/ |
| Predecessor | Meta Quest 2 |
| Successor | Meta Quest 3 |
| System | |
| Chipset | Qualcomm Snapdragon XR2+ Gen 1 |
| Storage | |
| Display | |
| Display | LCD Quantum Dot (pancake optics) |
| Resolution | 1800x1920 per eye |
| Refresh Rate | 90 Hz |
| Image | |
| Field of View | 106° |
| Optics | |
| Ocularity | Binocular |
| Passthrough | Full-color stereoscopic (4x Quest 2) |
| Tracking | |
| Tracking | 6DoF (inside-out, 10 sensors) |
| Eye Tracking | Integrated |
| Face Tracking | Integrated |
| Hand Tracking | Supported |
| Audio | |
| Connectivity | |
| Device | |
Property "Developer" (as page type) with input value "Reality Labs]] (Meta)" contains invalid characters or is incomplete and therefore can cause unexpected results during a query or annotation process.
The Meta Quest Pro is a mixed reality head-mounted display developed by Reality Labs (Meta), announced October 11, 2022 and released October 25, 2022 at $1,499. Meta's first high-end standalone headset featuring Snapdragon XR2+ processor, LCD quantum dot displays with pancake optics, full-color stereoscopic passthrough (4x Quest 2 resolution), integrated eye and face tracking, self-tracking Touch Pro controllers, and professional-focused design. Discontinued September 2024.
History and Development
Meta unveiled the Quest Pro (codenamed "Project Cambria") at Meta Connect on October 11, 2022, releasing October 25, 2022 at $1,499. Targeting business users and prosumers, the Quest Pro introduced Meta's first mixed reality-focused headset with high-resolution passthrough, eye/face tracking for avatars, and self-tracking controllers. The price dropped to $999 in March 2023. Meta discontinued the Quest Pro in September 2024, ending sales January 2025, as the Quest 3 offered superior value.[1]
Design and Hardware
Display
Quantum dot LCD:
- 1800x1920 per eye resolution
- LCD quantum dot panels
- Pancake optics
- 40% thinner than Quest 2
- Local dimming
- 500+ mini-LED backlights
- 90 Hz refresh rate
- 106° field of view
Processing
- Qualcomm Snapdragon XR2+ Gen 1
- 50% more power than Quest 2
- Improved thermal dissipation
- 12GB RAM
- 256GB storage
Sensors
- 10 high-resolution sensors
- 5 inside headset
- 5 outside headset
- Mixed reality architecture
Passthrough
High-definition MR:
- Full-color stereoscopic
- 4x Quest 2 pixel count
- Natural depth perception
- 3D world view
- Mixed reality experiences
Eye Tracking
- Integrated eye tracking
- Natural eye contact (avatars)
- Foveated rendering capable
- Gaze interaction
Face Tracking
- Integrated face tracking
- Facial expressions
- Avatar animation
- Social presence
Design
- Visor-like form factor
- Open peripheral view
- HoloLens-inspired design
- Light leakage (by design)
- Partial light blockers included
Battery
- Built into headstrap
- Better weight distribution
- 1-2 hours runtime
- Charging dock included
Touch Pro Controllers
Self-tracking innovation:
- On-board motion tracking
- Embedded cameras
- Qualcomm Snapdragon 662
- No sensor rings
- Compact design
- Upgraded haptics
- TruTouch haptic feedback
- Stylus tips included
- Precision pinch tracking
Technical Specifications
| Specification | Details |
|---|---|
| Display | 1800x1920 LCD QD x2 |
| Optics | Pancake lenses |
| Local Dimming | 500+ mini-LED zones |
| Refresh Rate | 90 Hz |
| FOV | 106° |
| Processor | Snapdragon XR2+ |
| RAM | 12GB |
| Storage | 256GB |
| Eye Tracking | Integrated |
| Face Tracking | Integrated |
| Sensors | 10 (5 internal, 5 external) |
| Controllers | Touch Pro (self-tracking) |
| Price | $1,499 (launch) |
Reception
Praise:
- Full-color passthrough
- Stereoscopic MR quality
- Pancake optics slim
- Eye tracking integrated
- Face tracking avatars
- Touch Pro controllers
- Premium build quality
- Business-ready features
- Comfortable balance
Criticism:
- $1,499 too expensive
- 1-2 hour battery short
- Lower resolution than Quest 2
- 90Hz only
- Open peripheral design
- Quest 3 better value
- Discontinued quickly
- Limited consumer appeal
- Enterprise focus misguided[2]