Vive: Difference between revisions
Appearance
Xinreality (talk | contribs) Redirected page to HTC Vive |
Improving page with detailed specifications, sections, and references Tags: Removed redirect Reverted |
||
| Line 1: | Line 1: | ||
{{Device Infobox | |||
|image = | |||
|VR/AR = [[Virtual Reality]] | |||
|Type = [[Head-Mounted Display]] | |||
|Subtype = [[PC VR]] | |||
|Platform = [[SteamVR]], [[VIVEPORT]] | |||
|Developer = [[HTC]], [[Valve]] | |||
|Manufacturer = [[HTC]] | |||
|Release Date = April 2016 | |||
|Price = $799 USD | |||
|Website = https://www.vive.com/ | |||
|Successor = [[Vive Pro]] | |||
|Display = OLED (dual) | |||
|Resolution = 1080x1200 per eye | |||
|Combined Resolution = 2160x1200 | |||
|Refresh Rate = 90 Hz | |||
|Field of View = 108-110° | |||
|Ocularity = Binocular | |||
|Tracking = SteamVR 1.0 (outside-in, Lighthouse) | |||
|IPD = Adjustable | |||
|Audio = 3.5mm jack | |||
|Controllers = 6DoF Vive Controllers | |||
|Connectivity = HDMI, USB 3.0 | |||
}} | |||
The '''HTC Vive''' is a PC [[virtual reality]] [[head-mounted display]] developed by [[HTC]] and [[Valve Corporation]], released in April 2016 at $799. One of the first premium consumer VR headsets and the launch device for [[SteamVR]], featuring dual OLED displays at 1080x1200 per eye, 90 Hz refresh rate, 110° field of view, revolutionary Lighthouse room-scale tracking via two base stations, two wireless 6DoF controllers, and a chaperone system for boundary awareness. Bundled with controllers, base stations, and link box. | |||
== History and Development == | |||
HTC and Valve announced the Vive at Mobile World Congress 2015, launching commercially in April 2016. The Vive pioneered room-scale VR with Valve's Lighthouse tracking technology, enabling users to walk around and physically interact in virtual spaces. Competing directly with the Oculus Rift, the Vive established SteamVR as a major VR platform. The original Vive was succeeded by the Vive Pro in 2018 and received price reductions over time. The Vive defined the standards for premium PC VR.<ref name="techradar">{{cite web |url=https://www.techradar.com/reviews/wearables/htc-vive-1286775/review |title=HTC Vive Review |publisher=TechRadar |access-date=2025-01-07}}</ref> | |||
== Design and Hardware == | |||
=== Display === | |||
First-generation OLED: | |||
* '''1080x1200 per eye''' resolution | |||
* '''2160x1200 combined''' | |||
* '''Dual 3.6-inch OLED''' screens | |||
* '''90 Hz refresh rate''' | |||
* '''108-110° field of view''' | |||
* Low persistence | |||
* Good black levels | |||
=== Tracking === | |||
Revolutionary Lighthouse system: | |||
* '''SteamVR 1.0''' (Lighthouse) | |||
* '''2 base stations''' included | |||
* '''Outside-in tracking''' | |||
* '''6DoF headset tracking''' | |||
* '''Room-scale VR''' | |||
* 360° coverage | |||
* Sub-millimeter precision | |||
* Chaperone boundary system | |||
=== Controllers === | |||
Vive Controllers (2 included): | |||
* '''6DoF tracking''' | |||
* '''Trackpad''' | |||
* '''Trigger''' | |||
* '''Grip buttons''' | |||
* '''Menu button''' | |||
* '''System button''' | |||
* Rechargeable battery | |||
=== Audio === | |||
* '''3.5mm headphone jack''' | |||
* External headphones required | |||
* Optional Deluxe Audio Strap (later) | |||
=== Build === | |||
* Front-facing camera | |||
* Removable face gasket | |||
* Adjustable head straps | |||
* Fits over glasses | |||
=== Connectivity === | |||
Via Link Box: | |||
* '''HDMI''' | |||
* '''USB 3.0''' | |||
* '''Power''' | |||
* 3-in-1 cable to headset | |||
== Package Contents == | |||
$799 bundle includes: | |||
* Vive headset | |||
* 2x Vive Controllers | |||
* 2x Lighthouse base stations | |||
* Link Box | |||
* Cables and mounts | |||
* Earbuds | |||
== PC Requirements == | |||
=== Minimum === | |||
* '''GPU''': NVIDIA GTX 970 / AMD R9 290 | |||
* '''CPU''': Intel Core i5-4590 / AMD FX 8350 | |||
* '''RAM''': 4 GB | |||
* '''Video''': HDMI 1.4 or DisplayPort 1.2 | |||
== Technical Specifications == | |||
{| class="wikitable" | |||
|- | |||
! Specification !! Details | |||
|- | |||
| Display || 1080x1200 OLED x2 | |||
|- | |||
| Combined || 2160x1200 | |||
|- | |||
| Refresh Rate || 90 Hz | |||
|- | |||
| FOV || 108-110° | |||
|- | |||
| Tracking || Lighthouse 1.0 | |||
|- | |||
| Controllers || 6DoF x2 included | |||
|- | |||
| Room Scale || Yes | |||
|- | |||
| Audio || 3.5mm jack | |||
|- | |||
| Price || $799 | |||
|} | |||
== Reception == | |||
'''Praise:''' | |||
* Room-scale VR revolutionary | |||
* Lighthouse tracking precise | |||
* 6DoF controllers included | |||
* SteamVR platform strong | |||
* Chaperone system useful | |||
* Front-facing camera | |||
* 90Hz smooth | |||
* Good FOV | |||
* Complete package | |||
* Defined VR standard | |||
'''Criticism:''' | |||
* $799 expensive at launch | |||
* Screen-door effect visible | |||
* Lower resolution vs later HMDs | |||
* External headphones needed | |||
* Base station setup required | |||
* Cabling inconvenient | |||
* Heavy design | |||
* Controller trackpad issues (later) | |||
* Requires powerful PC<ref name="wikipedia">{{cite web |url=https://en.wikipedia.org/wiki/HTC_Vive |title=HTC Vive |publisher=Wikipedia |access-date=2025-01-07}}</ref> | |||
== See Also == | |||
* [[Vive Pro]] | |||
* [[Vive Pro 2]] | |||
* [[Valve Index]] | |||
* [[Oculus Rift]] | |||
== References == | |||
{{reflist}} | |||
[[Category:Devices]] | |||
[[Category:Virtual Reality Devices]] | |||
[[Category:Head-Mounted Displays]] | |||
[[Category:PC VR]] | |||
[[Category:HTC]] | |||
[[Category:Valve]] | |||
[[Category:2016 in technology]] | |||