Virtual i-O i-glasses!: Difference between revisions
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{{Device Infobox | {{Device Infobox | ||
|image = [[File:i-glasses_VR_headset.jpg|300px]] | |image = [[File:i-glasses_VR_headset.jpg|300px]] | ||
|VR/AR = Virtual Reality | |VR/AR = [[Virtual Reality]] | ||
|Type = Head-mounted display | |Type = [[Head-mounted display]] | ||
|Subtype = PC-Powered VR | |Subtype = [[PC-Powered VR]], [[Vintage VR]] | ||
|Platform = PC, Video Game Consoles, Video Sources | |Platform = PC, Video Game Consoles, Video Sources | ||
|Creator = Greg Amadon, Linden Rhoads | |Creator = Greg Amadon, Linden Rhoads | ||
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|Release Date = May 1995 | |Release Date = May 1995 | ||
|Price = $395-$499 (Video), $799 (PC 3D), varies by model | |Price = $395-$499 (Video), $799 (PC 3D), varies by model | ||
|Website = | |Website = | ||
|Versions = i-glasses! (original), i-glasses! Video, i-glasses! PC/2D, i-glasses! PC 3D, i-glasses! SVGA, i-glasses! SVGA Pro | |Versions = i-glasses! (original), i-glasses! Video, i-glasses! PC/2D, i-glasses! PC 3D, i-glasses! SVGA, i-glasses! SVGA Pro | ||
|Requires = PC with VGA output or video source with composite output | |Requires = PC with VGA output or video source with composite output | ||
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|Successor = i-glasses SVGA Pro (2003) | |Successor = i-glasses SVGA Pro (2003) | ||
|Operating System = Windows 95, Windows 98, DOS | |Operating System = Windows 95, Windows 98, DOS | ||
|Chipset = | |Chipset = | ||
|CPU = | |CPU = | ||
|GPU = | |GPU = | ||
|HPU = | |HPU = | ||
|Storage = | |Storage = | ||
|Memory = | |Memory = | ||
|SD Card Slot = No | |SD Card Slot = No | ||
|Display = Dual 0.7" active-matrix LCD | |Display = Dual 0.7" active-matrix LCD | ||
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|Resolution = 300×200 (Video), 640×480 (PC versions), 800×600 (SVGA), 1.44M pixels (SVGA Pro) | |Resolution = 300×200 (Video), 640×480 (PC versions), 800×600 (SVGA), 1.44M pixels (SVGA Pro) | ||
|Refresh Rate = 60 Hz (up to 120 Hz for SVGA) | |Refresh Rate = 60 Hz (up to 120 Hz for SVGA) | ||
|Pixel Density = | |Pixel Density = | ||
|Persistence = Full persistence LCD | |Persistence = Full persistence LCD | ||
|Precision = | |Precision = | ||
|Field of View = 26-30 degrees diagonal | |Field of View = 26-30 degrees diagonal | ||
|Horizontal FoV = 30 degrees | |Horizontal FoV = 30 degrees | ||
|Vertical FoV = | |Vertical FoV = | ||
|Visible FoV = 26-30 degrees | |Visible FoV = 26-30 degrees | ||
|Rendered FoV = | |Rendered FoV = | ||
|Binocular Overlap = 100% | |Binocular Overlap = 100% | ||
|Average Pixel Density = | |Average Pixel Density = | ||
|Peak Pixel Density = | |Peak Pixel Density = | ||
|Foveated Rendering = No | |Foveated Rendering = No | ||
|Optics = Fixed-focus lenses | |Optics = Fixed-focus lenses | ||
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|Tracking = Optional 3DOF magnetic head tracker | |Tracking = Optional 3DOF magnetic head tracker | ||
|Tracking Frequency = 30-60 Hz | |Tracking Frequency = 30-60 Hz | ||
|Base Stations = | |Base Stations = | ||
|Eye Tracking = | |Eye Tracking = | ||
|Face Tracking = | |Face Tracking = | ||
|Hand Tracking = | |Hand Tracking = | ||
|Body Tracking = | |Body Tracking = | ||
|Rotational Tracking = Yes (yaw, pitch, roll with optional tracker) | |Rotational Tracking = Yes (yaw, pitch, roll with optional tracker) | ||
|Positional Tracking = | |Positional Tracking = | ||
|Update Rate = | |Update Rate = | ||
|Tracking Volume = | |Tracking Volume = | ||
|Play Space = Seated | |Play Space = Seated | ||
|Latency = 30-60 ms (governed by COM port polling) | |Latency = 30-60 ms (governed by COM port polling) | ||
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|Ports = VGA input, Video input, Power, Serial | |Ports = VGA input, Video input, Power, Serial | ||
|Wired Video = Yes | |Wired Video = Yes | ||
|Wireless Video = | |Wireless Video = | ||
|WiFi = | |WiFi = | ||
|Bluetooth = | |Bluetooth = | ||
|Power = 9V DC external AC adapter (4W) | |Power = 9V DC external AC adapter (4W) | ||
|Battery Capacity = | |Battery Capacity = | ||
|Battery Life = | |Battery Life = | ||
|Charge Time = | |Charge Time = | ||
|Dimensions = | |Dimensions = | ||
|Weight = 227g (8 ounces) - headset only | |Weight = 227g (8 ounces) - headset only | ||
|Material = Plastic | |Material = Plastic | ||
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|Contrast Ratio = 25:1 | |Contrast Ratio = 25:1 | ||
}} | }} | ||
{{vintage}} | |||
The '''i-glasses!''' (stylized as '''i-glasses!''') were a series of [[head-mounted displays]] (HMDs) developed and manufactured by [[Virtual i-O]] from 1995 to 1997, and later by i-O Display Systems until 2013. These devices were among the first consumer-oriented [[virtual reality]] headsets to achieve mainstream distribution, offering an affordable entry point into VR and [[augmented reality]] experiences during the mid-1990s.<ref name="vrtifacts">V-Rtifacts. 1995 Virtual IO I-Glasses. Retrieved from https://vrtifacts.com/1995-virtual-io-i-glasses/</ref> | The '''i-glasses!''' (stylized as '''i-glasses!''') were a series of [[head-mounted displays]] (HMDs) developed and manufactured by [[Virtual i-O]] from 1995 to 1997, and later by i-O Display Systems until 2013. These devices were among the first consumer-oriented [[virtual reality]] headsets to achieve mainstream distribution, offering an affordable entry point into VR and [[augmented reality]] experiences during the mid-1990s.<ref name="vrtifacts">V-Rtifacts. 1995 Virtual IO I-Glasses. Retrieved from https://vrtifacts.com/1995-virtual-io-i-glasses/</ref> | ||
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</references> | </references> | ||
[[Category:Vintage Devices]] | |||
[[Category:Vintage VR]] | |||
[[Category:Devices]] | |||
[[Category:Virtual Reality Devices]] | |||
[[Category:VR Headsets]] | |||
[[Category:Virtual reality headsets]] | [[Category:Virtual reality headsets]] | ||
[[Category:Head-mounted displays]] | [[Category:Head-mounted displays]] |