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{{Device Infobox
{{Device Infobox
|image = [[File:Virtual_Boy_System.jpg|300px]]
|image = [[File:Virtual_Boy_System.jpg|300px]]
|VR/AR = Virtual Reality
|VR/AR = [[Virtual Reality]]
|Type = Head-mounted display
|Type = [[Head-mounted display]]
|Subtype = Tabletop VR
|Subtype = [[Tabletop VR]], [[Vintage VR]]
|Platform = Virtual Boy
|Platform = Virtual Boy
|Creator = [[Gunpei Yokoi]]
|Creator = [[Gunpei Yokoi]]
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|Cable Length = Controller cable approximately 2m
|Cable Length = Controller cable approximately 2m
}}
}}
 
{{vintage}}
The '''Virtual Boy''' (Japanese: バーチャルボーイ ''Bācharu Bōi'') is a 32-bit tabletop [[virtual reality]] [[video game console]] developed and manufactured by [[Nintendo]]. Released in 1995, it was marketed as the first consumer [[stereoscopic 3D]] gaming system capable of displaying "true 3D graphics" without requiring glasses or traditional [[head-mounted displays]].<ref name="wikipedia">Virtual Boy - Wikipedia. Retrieved from https://en.wikipedia.org/wiki/Virtual_Boy</ref> The system featured a distinctive red [[monochrome display]] viewed through a [[binocular]] eyepiece, utilizing the [[parallax effect]] to create an illusion of depth through an effect known as [[parallax]].<ref name="copetti">Rodrigo Copetti. Virtual Boy Architecture - A Practical Analysis. Retrieved from https://www.copetti.org/writings/consoles/virtual-boy/</ref>
The '''Virtual Boy''' (Japanese: バーチャルボーイ ''Bācharu Bōi'') is a 32-bit tabletop [[virtual reality]] [[video game console]] developed and manufactured by [[Nintendo]]. Released in 1995, it was marketed as the first consumer [[stereoscopic 3D]] gaming system capable of displaying "true 3D graphics" without requiring glasses or traditional [[head-mounted displays]].<ref name="wikipedia">Virtual Boy - Wikipedia. Retrieved from https://en.wikipedia.org/wiki/Virtual_Boy</ref> The system featured a distinctive red [[monochrome display]] viewed through a [[binocular]] eyepiece, utilizing the [[parallax effect]] to create an illusion of depth through an effect known as [[parallax]].<ref name="copetti">Rodrigo Copetti. Virtual Boy Architecture - A Practical Analysis. Retrieved from https://www.copetti.org/writings/consoles/virtual-boy/</ref>


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</references>
</references>


[[Category:Vintage Devices]]
[[Category:Vintage VR]]
[[Category:Devices]]
[[Category:VR Headsets]]
[[Category:Nintendo consoles]]
[[Category:Nintendo consoles]]
[[Category:Virtual reality headsets]]
[[Category:Virtual reality headsets]]