WebXR: Difference between revisions
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*'''Physical [[Controllers]]''': Traditional VR motion controllers with buttons, triggers, and thumbsticks | *'''Physical [[Controllers]]''': Traditional VR motion controllers with buttons, triggers, and thumbsticks | ||
*'''[[Hand Tracking]]''': Natural hand movements and gestures | *'''[[Hand Tracking]]''': Natural hand movements and gestures | ||
*'''[[Gaze]]-Based | *'''[[Gaze]]-Based''': Targeting objects by looking at them | ||
*'''Platform-Specific''': Such as Apple Vision Pro's gaze-and-pinch interaction system | *'''Platform-Specific''': Such as Apple Vision Pro's gaze-and-pinch interaction system | ||
*'''Hybrid Approaches''': Combinations of the above methods | *'''Hybrid Approaches''': Combinations of the above methods |