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WebXR: Difference between revisions

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*'''Physical [[Controllers]]''': Traditional VR motion controllers with buttons, triggers, and thumbsticks
*'''Physical [[Controllers]]''': Traditional VR motion controllers with buttons, triggers, and thumbsticks
*'''[[Hand Tracking]]''': Natural hand movements and gestures
*'''[[Hand Tracking]]''': Natural hand movements and gestures
*'''[[Gaze]]-Based]]''': Targeting objects by looking at them
*'''[[Gaze]]-Based''': Targeting objects by looking at them
*'''Platform-Specific''': Such as Apple Vision Pro's gaze-and-pinch interaction system
*'''Platform-Specific''': Such as Apple Vision Pro's gaze-and-pinch interaction system
*'''Hybrid Approaches''': Combinations of the above methods
*'''Hybrid Approaches''': Combinations of the above methods