3D stylus: Difference between revisions
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== References == | == References == | ||
<references> | <references> | ||
<ref name="WacomCAD2019">E. Garcia, “How Wacom enhances product design and CAD,” *Wacom Community* (5 Feb 2019). | <ref name="WacomCAD2019">E. Garcia, “How Wacom enhances product design and CAD,” *Wacom Community* (5 Feb 2019). https://community.wacom.com/en-us/how-wacom-enhances-product-design-and-cad/</ref> | ||
<ref name="CreativeBloq21">M. Savage, “VR stylus explained: everything you need to know,” *Creative Bloq* (Nov 2021). [https://www.creativebloq.com/features/vr-stylus](https://www.creativebloq.com/features/vr-stylus)</ref> | <ref name="CreativeBloq21">M. Savage, “VR stylus explained: everything you need to know,” *Creative Bloq* (Nov 2021). [https://www.creativebloq.com/features/vr-stylus](https://www.creativebloq.com/features/vr-stylus)</ref> | ||
<ref name="RoadToVR18">B. Lang, “Hands-on: Massless wants to bring high-precision stylus input to VR,” *Road to VR* (24 Mar 2018). [https://www.roadtovr.com/hands-on-massless-wants-bring-high-precision-stylus-input-vr/](https://www.roadtovr.com/hands-on-massless-wants-bring-high-precision-stylus-input-vr/) [4]</ref> | <ref name="RoadToVR18">B. Lang, “Hands-on: Massless wants to bring high-precision stylus input to VR,” *Road to VR* (24 Mar 2018). [https://www.roadtovr.com/hands-on-massless-wants-bring-high-precision-stylus-input-vr/](https://www.roadtovr.com/hands-on-massless-wants-bring-high-precision-stylus-input-vr/) [4]</ref> |