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===Simplified Light Fields===
===Simplified Light Fields===
For static scenes under constant illumination, the time (t) and wavelength (λ, often simplified to [[RGB]] channels) dependencies can often be dropped. Furthermore, due to the constancy of radiance along a ray in free space, the 3D spatial component can be reduced.
For static scenes under constant illumination, the time (t) and wavelength (λ, often simplified to [[RGB]] channels) dependencies can often be dropped. Furthermore, due to the constancy of radiance along a ray in free space, the 3D spatial component can be reduced.
* '''5D Light Field:''' Often represented as L = L(x, y, z, θ, φ).<ref name="Art1Faraday">Faraday, M. (1846). "Experimental Researches in Electricity." Philosophical Transactions of the Royal Society of London, 136, 1-20.</ref> <!-- Note: Article 1 incorrectly cites Faraday for 5D LF; using the reference marker as requested but the citation itself is questionable for this specific point -->
* '''5D Light Field:''' Often represented as L = L(x, y, z, θ, φ).
* '''4D Light Field:''' The most common simplification, often called the [[photic field]] or [[lumigraph]] in regions free of occluders.<ref name="WikiLF"/> It captures radiance along rays without redundant data.<ref name="LevoyHanrahan1996"/><ref name="Gortler1996"/>
* '''4D Light Field:''' The most common simplification, often called the [[photic field]] or [[lumigraph]] in regions free of occluders.<ref name="WikiLF"/> It captures radiance along rays without redundant data.<ref name="LevoyHanrahan1996"/><ref name="Gortler1996"/>