Oculus Mobile SDK: Difference between revisions
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Oculus Mobile SDK was initially developed for [[Samsung Gear VR]]. | Oculus Mobile SDK was initially developed for [[Samsung Gear VR]]. It has integration with [[Unity]] 4.5. | ||
==Features== | ==Features== |
Revision as of 02:42, 15 February 2015
Oculus Mobile SDK was initially developed for Samsung Gear VR. It has integration with Unity 4.5.
Features
- Asynchronous Timewarp
- Direct front buffer rendering
- Clock frequency locking
- GPU context priorities
- Real-time, fine grained GPU context switching
- Real-time CPU threading
- Direct warped content