AliveInVR: Difference between revisions
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Latest revision as of 23:37, 13 April 2025
AliveInVR | |
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Information | |
VR/AR | VR |
Developer | AliveIn Technology Ltd |
Publisher | AliveIn Technology Ltd |
Platform | SteamVR, Oculus Rift (Platform) |
Device | HTC Vive, Oculus Rift |
Operating System | Windows |
Type | Full Game |
Genre | Indie, Early Access,VR |
Input Device | Tracked Motion Controllers |
Play Area | Standing, Room-Scale |
Game Mode | Single Player |
Language | English |
Review | 1 user reviews |
Release Date | Aug 9, 2017 |
Price | $12.99 |
App Store | Steam |
Website | http://aliveinvr.io |
Infobox Updated | 08/21/2017 |
Description
Control Ableton Live from VR
Ever wanted to use a giant Push or Launchpad from within VR? AliveInVR controls Ableton Live allowing you to trigger clips, play instruments and mix with a giant 3D Controllerist interface in VR.
Features
- Perform your favourite Live sessions and lose yourself in the music from VR.
- Session mode - clip triggering and clip colors (reflected from your Ableton Session).
- Note mode - play drum racks or instruments.
- Mixer mode - control track levels, send and return.
- Stream video of your performance to the desktop with in-game camera for screen recording and sharing online.
- Choose daytime, sunset or night environments.
- Clips pulsate in sync with the music.
- Re-Arrange triggers around yourself in 3D.
IMPORTANT: This product requires Ableton Live V9.2 or later to function. It does not generate audio/music on its own but controls Ableton via MIDI.
Features
System Requirements
Windows
Minimum
- OS: Windows 7 SP1 or newer
- Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
- Storage: 300 MB available space