Pico 4: Difference between revisions
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== Pico 4 VR Headset == | |||
The Pico 4 VR headset, developed by ByteDance, is a virtual reality (VR) device designed to compete with other leading headsets in the market, notably the Meta Quest 2. Launched with the intention of delivering a high-quality VR experience, the Pico 4 has garnered attention for its distinctive features, performance characteristics, and design considerations. | |||
=== Design and Comfort === | |||
[[Design and Comfort|Pico 4]] features a slimmer and lighter visor compared to its contemporaries, weighing approximately 295 grams without straps, almost 40% lighter than the Quest 2's visor. This reduction in weight is partly attributed to the integration of the battery into the rear of the rigid strap, a design choice that also aids in balancing the weight distribution. The headset’s facial interface utilizes a breathable fabric, enhancing user comfort. However, a notable design flaw arises for users with an interpupillary distance (IPD) below 62mm, where the lenses may cause discomfort by pressing against the nose. | |||
== | === Visual Performance === | ||
The Pico 4 | The [[Visual Performance|Pico 4]]'s visual experience is shaped by its use of pancake lenses, which offer a wider and taller field of view compared to many of its rivals, such as the Quest 2. The headset provides a horizontal and vertical field of view of 105°, which significantly enhances the immersive quality of the VR experience. However, despite its higher resolution of 2,160 x 2,160 pixels per eye, the increase in clarity is not always perceptible in practical use. Users have reported issues such as a smeared appearance in high-contrast scenes, lens glare, and a noticeable screen-door effect due to irregularities in the pixel grid. | ||
== | === Performance and Tracking === | ||
Powered by the Snapdragon XR2 Gen 1 chipset, the same processor used in the Quest 2, [[Pico 4]] faces challenges in maintaining performance levels, especially in games demanding higher resolutions and complex geometries. This has led to occasional frame drops and a default refresh rate of 72Hz, with an experimental 90Hz option. Despite these limitations, the tracking of both the VR headset and controllers is largely effective, though some users have noted a slight jitter and positional shifts. | |||
=== | === Setup and User Interface === | ||
Pico 4 | The setup process for the Pico 4, while straightforward, requires users to input details using tracked controllers, which some may find cumbersome. The system software bears a close resemblance to that of the Quest, offering a snappy and smooth interface. However, it lacks some of the refined touches found in its competitors, such as haptic feedback on the virtual keyboard. | ||
== | === Color Passthrough and Controllers === | ||
= | One of the more notable features of the Pico 4 is its full-color passthrough, which offers a higher resolution than the black and white passthrough of the Quest 2. However, this feature currently lacks depth correction, resulting in a distorted image that can cause discomfort during extended use. The controllers of the Pico 4, featuring an arc of infrared LEDs over the hands, allow for closer hand movements without obstruction, but their handle shape might not be as ergonomic for all users. | ||
One of the Pico 4 | |||
=== | === Content and Software === | ||
The [[Content and Software|Pico 4]]'s app store is progressively accumulating popular VR titles, with many top Quest games already available and more expected to be added post-launch. The platform also promises its own exclusives in the future. While the Pico Store's offerings are growing, they still lag behind the more extensive catalog of the Quest Store. The device supports both wired and wireless PC VR streaming, although with occasional stutters and performance issues compared to similar offerings on other platforms. | |||
== | === Data Privacy Considerations === | ||
Data privacy is a significant concern with the Pico 4, as the privacy agreements indicate that user data is shared with partners. Given ByteDance's ownership of the headset and its track record with data handling in other applications like TikTok, potential users may have reservations about the privacy of their data while using the Pico 4. | |||
== | |||
Revision as of 10:19, 2 December 2023
Pico 4 | |
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Basic Info | |
VR/AR | VR |
Type | head-mounted display |
Subtype | Standalone VR |
Platform | Pico Store |
Manufacturer | Pico |
Announcement Date | September 22, 2022 |
Release Date | October 18, 2022 |
Price | $430 |
Website | picoxr.com |
System | |
Operating System | Pico OS 5.0 (Android) |
Chipset | Qualcomm Snapdragon XR2 |
CPU | Octa-core Kryo 585 (1 x 2.84 GHz, 3 x 2.42 GHz, 4 x 1.8 GHz) |
GPU | Adreno 650 |
Storage | |
Storage | 128 GB |
Memory | 8 GB LPDDR4 |
SD Card Slot | No |
Display | |
Display | 2 x LCD |
Subpixel Layout | RGB stripe |
Resolution | 2160x2160 per-eye |
Refresh Rate | 90 Hz |
Image | |
Horizontal FoV | 104° |
Visible FoV | 104° (horizontal), 103° (vertical) |
Rendered FoV | 104° (horizontal), 104° (vertical), 122.16° (diagonal) |
Binocular Overlap | 104° |
Average Pixel Density | 20.76 PPD (horizontal), 20.76 PPD (vertical) |
Peak Pixel Density | 20.76 PPD |
Foveated Rendering | No |
Optics | |
Optics | Pancake lenses |
Ocularity | Binocular |
IPD Range | 62-72 mm |
Adjustable Diopter | No |
Passthrough | 16MP RGB camera |
Tracking | |
Tracking | 6 DoF Inside-out |
Base Stations | No |
Eye Tracking | No |
Face Tracking | No |
Hand Tracking | Yes |
Body Tracking | No |
Audio | |
Audio | Integrated stereo speakers |
Microphone | Yes |
3.5mm Audio Jack | No |
Connectivity | |
Ports | USB Type-C |
Wired Video | USB Type-C |
Wireless Video | WiFi streaming |
WiFi | WiFi 6 802.11 a/b/g/n/ac/ax |
Bluetooth | Bluetooth 5.1 |
Battery Capacity | 5300 mAh |
Battery Life | 3 hours |
Device | |
Material | Plastic, foam facial interface |
Headstrap | Hard padded retractable strap |
Color | White / grey |
Input | 2 x Pico 4 Controller |
Using "3.5mm Audio Jack" as property chain is not permitted during the annotation process.
Pico 4 VR Headset
The Pico 4 VR headset, developed by ByteDance, is a virtual reality (VR) device designed to compete with other leading headsets in the market, notably the Meta Quest 2. Launched with the intention of delivering a high-quality VR experience, the Pico 4 has garnered attention for its distinctive features, performance characteristics, and design considerations.
Design and Comfort
Pico 4 features a slimmer and lighter visor compared to its contemporaries, weighing approximately 295 grams without straps, almost 40% lighter than the Quest 2's visor. This reduction in weight is partly attributed to the integration of the battery into the rear of the rigid strap, a design choice that also aids in balancing the weight distribution. The headset’s facial interface utilizes a breathable fabric, enhancing user comfort. However, a notable design flaw arises for users with an interpupillary distance (IPD) below 62mm, where the lenses may cause discomfort by pressing against the nose.
Visual Performance
The Pico 4's visual experience is shaped by its use of pancake lenses, which offer a wider and taller field of view compared to many of its rivals, such as the Quest 2. The headset provides a horizontal and vertical field of view of 105°, which significantly enhances the immersive quality of the VR experience. However, despite its higher resolution of 2,160 x 2,160 pixels per eye, the increase in clarity is not always perceptible in practical use. Users have reported issues such as a smeared appearance in high-contrast scenes, lens glare, and a noticeable screen-door effect due to irregularities in the pixel grid.
Performance and Tracking
Powered by the Snapdragon XR2 Gen 1 chipset, the same processor used in the Quest 2, Pico 4 faces challenges in maintaining performance levels, especially in games demanding higher resolutions and complex geometries. This has led to occasional frame drops and a default refresh rate of 72Hz, with an experimental 90Hz option. Despite these limitations, the tracking of both the VR headset and controllers is largely effective, though some users have noted a slight jitter and positional shifts.
Setup and User Interface
The setup process for the Pico 4, while straightforward, requires users to input details using tracked controllers, which some may find cumbersome. The system software bears a close resemblance to that of the Quest, offering a snappy and smooth interface. However, it lacks some of the refined touches found in its competitors, such as haptic feedback on the virtual keyboard.
Color Passthrough and Controllers
One of the more notable features of the Pico 4 is its full-color passthrough, which offers a higher resolution than the black and white passthrough of the Quest 2. However, this feature currently lacks depth correction, resulting in a distorted image that can cause discomfort during extended use. The controllers of the Pico 4, featuring an arc of infrared LEDs over the hands, allow for closer hand movements without obstruction, but their handle shape might not be as ergonomic for all users.
Content and Software
The Pico 4's app store is progressively accumulating popular VR titles, with many top Quest games already available and more expected to be added post-launch. The platform also promises its own exclusives in the future. While the Pico Store's offerings are growing, they still lag behind the more extensive catalog of the Quest Store. The device supports both wired and wireless PC VR streaming, although with occasional stutters and performance issues compared to similar offerings on other platforms.
Data Privacy Considerations
Data privacy is a significant concern with the Pico 4, as the privacy agreements indicate that user data is shared with partners. Given ByteDance's ownership of the headset and its track record with data handling in other applications like TikTok, potential users may have reservations about the privacy of their data while using the Pico 4.