Augmented Reality: Difference between revisions
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{{TOCRIGHT}} | {{TOCRIGHT}} | ||
'''Augmented Reality''' or '''AR''' is | '''Augmented Reality''' or '''AR''' is a technology that enhances perception, allowing environments to be enriched in new ways. A basic characteristic of AR is that it merges the real and the virtual worlds. The technology aims to enhance our perception of reality through the incorporation of computer generated data and simulations into our senses, creating a reality-based interface <ref name=”6”></ref>. | ||
The goal of AR devices is to supplement the real world with virtual objects by overlaying digital imageries and information on top of physical objects and enabling the users of the devices to seamlessly interact with the digital content. Through the use of [[computer vision]] and [[object recognition]], digital information about the real world around us can not only be viewed but also manipulated in real-time <ref name=”6”></ref>. | |||
In general, the technology combines real and virtual objects, aligns real and virtual objects with each other, and runs interactively in real-time. Furthermore, it is not restricted to a specific type of display technology, like an HMD, and can potentially be applied to other senses beside sight <ref name=”6”></ref>. | |||
In the mixed reality continuum, AR is closer to a real environment. Therefore, unlike Virtual Reality, Augmented Reality does not replace the real world with a virtual one. AR simply enhances and modifies the real world <ref name=”6”></ref>. | |||
In 2007, MIT recognized AR as one of ten emerging technologies, reporting that this type of human-computer interaction is on the verge of major adoption <ref name=”6”></ref>. | |||
==Technologies== | ==Technologies== | ||
===Optical head-mounted display=== | ===Optical head-mounted display=== |