Freedom Locomotion System: Difference between revisions
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*Blink Step - | *Blink Step - | ||
*Grab Turning - | *Grab Turning - Allows the user to turn in VR without turning in real life by grabbing and turning the VR environment with the controller. This is very useful for front-facing VR systems such as [[Oculus Rift]] and [[PlayStation VR]]. | ||
*Anti-Boundary Violation - | *Anti-Boundary Violation - |