World Rotator: Difference between revisions
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Created page with "{{stub}} {{Locomotion Infobox |image=350px |Type=Room-scale |Required Devices=None |Description=Moving to the edge of the play area..." |
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|Description=Moving to the edge of the play area causes time to freeze and locks the world to the player's rotation. A HUD appears and shows the amount of open space in front of the player. | |Description=Moving to the edge of the play area causes time to freeze and locks the world to the player's rotation. A HUD appears and shows the amount of open space in front of the player. | ||
|Pros=??? | |Pros=??? | ||
|Cons= | |Cons=??? | ||
|Examples= | |Examples= | ||
|Creator=[[/u/qwv4851]] | |Creator=[[/u/qwv4851]] | ||
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This demo explores the idea of locomotion without controllers. Moving to the edge of the play area causes time to freeze and locks the world to the player’s rotation. Additionally, a HUD appears which shows the amount of open space in front of the player and also recommends a direction to turn in order to mitigate cord tangling. | This demo explores the idea of locomotion without controllers. Moving to the edge of the play area causes time to freeze and locks the world to the player’s rotation. Additionally, a HUD appears which shows the amount of open space in front of the player and also recommends a direction to turn in order to mitigate cord tangling. | ||
https://github.com/qwv4851/Movement | |||
==Problems== | ==Problems== | ||