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==Audio==
==Audio==
* [[Oculus's Introduction to VR Audio]]
* [[https://developer3.oculus.com/documentation/audiosdk/latest/ Oculus's Introduction to VR Audio]]
* [[Audacity]] a free, simple-yet-powerful audio editor
* [[http://www.audacityteam.org/ Audacity]] a free, simple-yet-powerful audio editor
* For stock audio, check out [[The Free Sound Project]], the [[#GameAudioGDC Bundle]], and the [[Oculus Audio Pack]]
* For stock audio, check out [[http://freesound.org/ The Free Sound Project]], the [[http://www.sonniss.com/gameaudiogdc2016/ #GameAudioGDC Bundle]], and the [[https://developer3.oculus.com/downloads/audio/1.0/Oculus_Audio_Pack_1/ Oculus Audio Pack]]


==Mobile Development==
==Mobile Development==

Revision as of 07:19, 3 January 2017

[/r/learnVRdev] Resources Directory

Hardware & User Experience

Engine-specific

Unreal Engine 4

Unity

3D Models and Art Assets

3D Models

  • [TurboSquid] 3D modelling community
  • [Sketchfab] 3D modelling community
  • [Blender], a free and open source 3D modelling program
  • [OpenGameArt] has a trove of mixed-quality 3D models free for use.
  • [NASA's 3D Resources] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web.

Texture Mapping

Audio

Mobile Development

Additional VR/AR Platforms

Web VR

Other