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==3D Models and Art Assets==
==3D Models and Art Assets==
'''3D Models'''
====3D Models====
* [[TurboSquid]] 3D modelling community
* [[TurboSquid]] 3D modelling community
* [[Sketchfab]] 3D modelling community
* [[Sketchfab]] 3D modelling community
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* [[OpenGameArt]] has a trove of mixed-quality 3D models free for use.
* [[OpenGameArt]] has a trove of mixed-quality 3D models free for use.
* [[NASA's 3D Resources]] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web.
* [[NASA's 3D Resources]] gallery has a number of public domain, space-themed 3D models. The files are in a few different formats, including .FBX, .3DS, .OBJ, and the less familiar .STL (stereolithography), but converters are easily found across the web.
'''Texture Mapping'''
====Texture Mapping====
* [[Normal Map Technical Details]] at the Polycount Wiki
* [[Normal Map Technical Details]] at the Polycount Wiki
* [[Texture Maps Explained: Physically-Based Rendering Workflow]]
* [[Texture Maps Explained: Physically-Based Rendering Workflow]]
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* [[Google Cardboard Developer Overview]], and the official [[Cardboard developer community on Google+]]
* [[Google Cardboard Developer Overview]], and the official [[Cardboard developer community on Google+]]
* [[Google Daydream Developer Overview]]
* [[Google Daydream Developer Overview]]
==Additional VR/AR Platforms==
====Web VR====
* [[Google web tools]]
* [[Mozilla A-Frame]]
* [[Google I/O 2016 Livestream- Building High Performance Daydream Apps]]
* '''Projects:'''
** [[WorkshopQuest]], an online app that teaches core concepts of WebVR dev. From [[VR.Lab Brussels]]
====Other====