RIPmotion: Difference between revisions
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|Description=Put hands at your hips, press a button on each controller and run in place to move | |Description=Put hands at your hips, press a button on each controller and run in place to move | ||
|Pros=??? | |Pros=??? | ||
|Cons= | |Cons=Cannot interact with object with hands while moving, | ||
|Examples= | |Examples= | ||
|Creator=[http://smirkingcat.software/ripmotion/ Ryan Sullivan] | |Creator=[http://smirkingcat.software/ripmotion/ Ryan Sullivan] |
Revision as of 11:51, 31 December 2016

RIPmotion | |
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Information | |
Type | Standing, Room-scale |
Required Devices | Motion-tracked controllers |
Description | Put hands at your hips, press a button on each controller and run in place to move |
Pros | ??? |
Cons | Cannot interact with object with hands while moving, |
Creator | Ryan Sullivan |
RIPmotion is a Locomotion Method.
Additional Information
RIPmotion stands for Running In Place motion.
To run forward, put your hands at your hips, press a button on each controller and run in place.
To run backwards, starting moving backwards a little, put your hands at your hips, press a button on each controller and run in place.
To change direction, change the direction your body is facing.
Lazy mode - just put your hands at your hips and press another button on each controller. No need to run in place.