Tunneling: Difference between revisions
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|Type=[[Seated]], [[Standing]] | |Type=[[Seated]], [[Standing]] | ||
|Required Devices=Gamepad | |Required Devices=Gamepad | ||
|Description= | |Description=This little face-locked viewport ("tunnel") displays continuous motion and allows the user to steer the player just like they normally would in an FPS-style game. Meanwhile, the peripheral view remains at the point of origin, so there is no controller-induced vection in the periphery. | ||
|Pros= | |Pros=Reduces VR sickness when moving with controller / gamepad | ||
|Cons=??? | |Cons=??? | ||
|Examples=??? | |Examples=??? |