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Ninja Run VR: Difference between revisions

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{{Locomotion Infobox
{{Locomotion Infobox
|image={{#ev:youtube|ze-ligtQohI|350}}
|image={{#ev:youtube|ze-ligtQohI|350}}
|Type=
|Type=[[Seated]], [[Standing]], [[Room-scale]]
|Required Devices=Motion-tracked controllers in both hands
|Required Devices=Motion-tracked controllers in both hands
|Description=
|Description=Stretch both arms in the opposite direction of your desired movement while lean in the same direction of desired movement
|Pros=
|Pros=No nausea or motion sickness
|Cons=
|Cons=Takes time to travel, can be tiring over long distances
|Examples=
|Examples=[[Shaolinja]]
|Creator=[[Sean Hall]]
}}
}}
[[Ninja Run VR]] is a [[Locomotion Method]].
[[Ninja Run VR]] is a [[Locomotion Method]].

Revision as of 04:21, 29 December 2016

This page is a stub, please expand it if you have more information.
Ninja Run VR
Information
Type Seated, Standing, Room-scale
Required Devices Motion-tracked controllers in both hands
Description Stretch both arms in the opposite direction of your desired movement while lean in the same direction of desired movement
Pros No nausea or motion sickness
Cons Takes time to travel, can be tiring over long distances
Creator Sean Hall
Examples Shaolinja

Ninja Run VR is a Locomotion Method.

Additional Information

Problems

Solutions

References