Unreal Engine: Difference between revisions
Appearance
Created page with "{{stub}} ==History== During Oculus Connect 3, Oculus announced that they will cover the royalty fees for any Unreal Engine app in their store, up to the first $5..." |
No edit summary |
||
Line 2: | Line 2: | ||
==History== | ==History== | ||
During [[Oculus Connect 3]], [[Oculus]] announced that they will cover the royalty fees for any [[Unreal Engine]] app in their store, up to the first $5 million in gross revenue. Developers using Unreal Engine normally pay 5% of their gross revenue. This announcement means that they can save up to $250,000. | '''October 6, 2016''' - During [[Oculus Connect 3]], [[Oculus VR]] announced that they will cover the royalty fees for any [[Unreal Engine]] app in their store, up to the first $5 million in gross revenue. Developers using Unreal Engine normally pay 5% of their gross revenue. This announcement means that they can save up to $250,000. |
Revision as of 07:15, 4 November 2016

History
October 6, 2016 - During Oculus Connect 3, Oculus VR announced that they will cover the royalty fees for any Unreal Engine app in their store, up to the first $5 million in gross revenue. Developers using Unreal Engine normally pay 5% of their gross revenue. This announcement means that they can save up to $250,000.