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==History==
==History==
During [[Oculus Connect 3]], [[Oculus]] announced that they will cover the royalty fees for any [[Unreal Engine]] app in their store, up to the first $5 million in gross revenue. Developers using Unreal Engine normally pay 5% of their gross revenue. This announcement means that they can save up to $250,000.
'''October 6, 2016''' - During [[Oculus Connect 3]], [[Oculus VR]] announced that they will cover the royalty fees for any [[Unreal Engine]] app in their store, up to the first $5 million in gross revenue. Developers using Unreal Engine normally pay 5% of their gross revenue. This announcement means that they can save up to $250,000.

Revision as of 07:15, 4 November 2016

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History

October 6, 2016 - During Oculus Connect 3, Oculus VR announced that they will cover the royalty fees for any Unreal Engine app in their store, up to the first $5 million in gross revenue. Developers using Unreal Engine normally pay 5% of their gross revenue. This announcement means that they can save up to $250,000.