VeeR Pong: Difference between revisions
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*<strong>Non Immersion Breaking Menus</strong> Why people insist on 2d menu systems layered over your view in VR is beyond me. We went with a system that would make sense to anyone that regularly uses a cell phone. Just pull out your VR phone and adjust the settings as you wish. No overlays, no break in presence, just normal human behavior. | *<strong>Non Immersion Breaking Menus</strong> Why people insist on 2d menu systems layered over your view in VR is beyond me. We went with a system that would make sense to anyone that regularly uses a cell phone. Just pull out your VR phone and adjust the settings as you wish. No overlays, no break in presence, just normal human behavior. | ||
*<strong>Casual and Competitive Modes:</strong> Play with whatever custom house rules (bounce shots, "death" cup, island cups, etc) you want in Casual Mode where rules are enforced by the people playing the game. Looking for something more competitive and less up to interpretation, then play in Competitive Mode where a slightly modified version of the rules used in the World Series of Beer Pong are automatically enforced. | *<strong>Casual and Competitive Modes:</strong> Play with whatever custom house rules (bounce shots, "death" cup, island cups, etc) you want in Casual Mode where rules are enforced by the people playing the game. Looking for something more competitive and less up to interpretation, then play in Competitive Mode where a slightly modified version of the rules used in the World Series of Beer Pong are automatically enforced. | ||
<br>Additional features are constantly being added while we are in Early Access, keep checking back in to see what we have added next! | <br>Additional features are constantly being added while we are in Early Access, keep checking back in to see what we have added next! |