LightVR: Difference between revisions
Appearance
m Text replacement - "</ul>" to "" |
m Text replacement - "<li>" to "*" |
||
Line 33: | Line 33: | ||
===Features=== | ===Features=== | ||
* Room simulator with freely placeable props, such as chairs, desks, lamps, pictures, etc. Community generated assets can be shared through the Steam Workshop. | |||
* 360 VR Desktop, supporting multiple screens and web apps. Each screen has customizable curvature, size, position, orientation and 3D mode (SBS, Top-Bottom, etc). | * 360 VR Desktop, supporting multiple screens and web apps. Each screen has customizable curvature, size, position, orientation and 3D mode (SBS, Top-Bottom, etc). | ||
* DirectX game integration: LightVR displays games at up to 90 fps (adaptively synced) in the HMD and optionally translates head orientation to game view for first person shooters. | * DirectX game integration: LightVR displays games at up to 90 fps (adaptively synced) in the HMD and optionally translates head orientation to game view for first person shooters. |