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LightVR: Difference between revisions

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===Features===
===Features===


<li> Room simulator with freely placeable props, such as chairs, desks, lamps, pictures, etc. Community generated assets can be shared through the Steam Workshop.
* Room simulator with freely placeable props, such as chairs, desks, lamps, pictures, etc. Community generated assets can be shared through the Steam Workshop.
* 360 VR Desktop, supporting multiple screens and web apps. Each screen has customizable curvature, size, position, orientation and 3D mode (SBS, Top-Bottom, etc).
* 360 VR Desktop, supporting multiple screens and web apps. Each screen has customizable curvature, size, position, orientation and 3D mode (SBS, Top-Bottom, etc).
* DirectX game integration: LightVR displays games at up to 90 fps (adaptively synced) in the HMD and optionally translates head orientation to game view for first person shooters.
* DirectX game integration: LightVR displays games at up to 90 fps (adaptively synced) in the HMD and optionally translates head orientation to game view for first person shooters.