PlanetFate: Difference between revisions
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<br>Tips and instructions on how to play the mission: | <br>Tips and instructions on how to play the mission: | ||
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*When the ship is ready after leaving the shipyard, push your controller's trackpad to engage engines. | |||
*Swipe your thumb across the trackpad to shift power between shields, weapons and engines. | *Swipe your thumb across the trackpad to shift power between shields, weapons and engines. | ||
*To aim a turret at an enemy, select the turret with the trigger. Hold the trigger down and move your controller to point towards an enemy. When you feel the controller rumble, you can release the trigger. The turret will lock on and automatically fire when in range. (known bug: sometimes the laser pointer will not display. This is a known UE4 issue and is a high priority) | *To aim a turret at an enemy, select the turret with the trigger. Hold the trigger down and move your controller to point towards an enemy. When you feel the controller rumble, you can release the trigger. The turret will lock on and automatically fire when in range. (known bug: sometimes the laser pointer will not display. This is a known UE4 issue and is a high priority) | ||
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=== Current Features === | === Current Features === | ||
*<strong>Full HTC Vive Support:</strong> Room scale with full motion controller support | |||
*<strong>Highscores for arcade game modes</strong> | *<strong>Highscores for arcade game modes</strong> | ||
*<strong>Adjustable planet height:</strong> Whether you're 4ft, 7ft or anything in-between, we've got you covered | *<strong>Adjustable planet height:</strong> Whether you're 4ft, 7ft or anything in-between, we've got you covered | ||
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In addition to the arcade style game modes currently available, PlanetFate will offer players more game modes focused on strategy and longer gameplay. Here's a sneak peek at what's currently in development and how the game will expand over time: | In addition to the arcade style game modes currently available, PlanetFate will offer players more game modes focused on strategy and longer gameplay. Here's a sneak peek at what's currently in development and how the game will expand over time: | ||
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*<strong>Escort Missions:</strong> defend ships against pirates, through asteroid fields and other hazards | |||
*<strong>Battlecruiser Missions:</strong> control a massive battlecruiser's turrents, shields and fighters in various scenarios | *<strong>Battlecruiser Missions:</strong> control a massive battlecruiser's turrents, shields and fighters in various scenarios | ||
*<strong>Defense Building:</strong> build and manage stations, mines, shields and more from invasions | *<strong>Defense Building:</strong> build and manage stations, mines, shields and more from invasions |