Design it, Drive it : Speedboats: Difference between revisions
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*Single, twin, and triple engine outboard installations (up to 900 total horsepower with triples) | |||
*Engine power (150 hp through 300 hp in 25 hp increments guided by or using real outboard engine dyno data) | *Engine power (150 hp through 300 hp in 25 hp increments guided by or using real outboard engine dyno data) | ||
*Propeller pitch | *Propeller pitch | ||
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*Chine walk naturally comes out of the model as well as blowover. A lot can be learned about both by experimenting with the hull design and driving techniques inside the boat sim. You can learn to control chine walk in a real boat by practicing it safely in the simulator first. | |||
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*Skin friction at the hull and lower unit is computed using a sophisticated Reynold's number approach that depends on the details of the water/hull interaction, so as you trim the engine or adjust the hull or pad design to raise the bow or hull out of the water with aerodynamic lift, the effect on top speed is similar to what you would get with a real boat. The same goes for the cockpit operated hydraulic jackplate which can be used to raise the entire engine up to minimize wetted drag on the lower unit to attain even higher speeds. | *Skin friction at the hull and lower unit is computed using a sophisticated Reynold's number approach that depends on the details of the water/hull interaction, so as you trim the engine or adjust the hull or pad design to raise the bow or hull out of the water with aerodynamic lift, the effect on top speed is similar to what you would get with a real boat. The same goes for the cockpit operated hydraulic jackplate which can be used to raise the entire engine up to minimize wetted drag on the lower unit to attain even higher speeds. | ||
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*Lotus Lake in Chanhassen, Minnesota, is a small, three bay lake about one mile long that the developer grew up on and spent untold hours driving the family speedboat on. | |||
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*Glen Canyon, Utah, is an enormous stretch of the San Juan river that takes more than 30 minutes to drive the entire length of in a 100 mph+ boat. It includes a bit of everything in one giant map. There's a narrow, twisty section of the river, some wider, straighter areas, and a couple of wide open lake areas that are each much larger than Lotus Lake. With multiple starting locations, it's like several maps in one. | *Glen Canyon, Utah, is an enormous stretch of the San Juan river that takes more than 30 minutes to drive the entire length of in a 100 mph+ boat. It includes a bit of everything in one giant map. There's a narrow, twisty section of the river, some wider, straighter areas, and a couple of wide open lake areas that are each much larger than Lotus Lake. With multiple starting locations, it's like several maps in one. | ||
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===Simulation modes=== | ===Simulation modes=== | ||
* "Free as the Wind" mode lets you drive freely in much the same way you'd play with a flight simulator. Go anywhere and do anything you want without any buoy turn markers or timers or goals. In this mode there are multiple starting locations spread throughout each map. | |||
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* "Courses" mode lets you drive competitively either in lapped solo time trials or in one mile top speed shootouts (available on both maps) with your results submitted to a separate leaderboard for each course. <strong>NEW August 6, 2016:</strong> Leaderboards are available for all courses. Previously they were available for top speed shootouts only. | * "Courses" mode lets you drive competitively either in lapped solo time trials or in one mile top speed shootouts (available on both maps) with your results submitted to a separate leaderboard for each course. <strong>NEW August 6, 2016:</strong> Leaderboards are available for all courses. Previously they were available for top speed shootouts only. | ||
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* Lotus Lake Top Speed Shootout: A straight, mile long course for top speed competition. | |||
* Lotus Lake Short: A short, four turn lapping course in the main bay similar to some formula style boat circuits. Laptimes here are usually less than one minute. | * Lotus Lake Short: A short, four turn lapping course in the main bay similar to some formula style boat circuits. Laptimes here are usually less than one minute. | ||
* Lotus Lake Full Lap: A longer course with a large number of turns that hugs the shoreline and takes you around the entire lake once per lap. A full trip in a quick boat that turns well takes under three minutes. | * Lotus Lake Full Lap: A longer course with a large number of turns that hugs the shoreline and takes you around the entire lake once per lap. A full trip in a quick boat that turns well takes under three minutes. | ||
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*Fully configurable with axes/buttons. Use a keyboard, gamepad buttons/axes, joystick, steering wheel (force feedback supported), a combination of all of these, etc.. Anything that DirectInput can see should work for a controller. | |||
*Steam Controller does not have full native support, but can be made to work with some effort. | *Steam Controller does not have full native support, but can be made to work with some effort. | ||
*VR handheld controllers are NOT supported. In VR mode you use a mouse and keyboard to navigate the user interface, change cameras, etc.. | *VR handheld controllers are NOT supported. In VR mode you use a mouse and keyboard to navigate the user interface, change cameras, etc.. | ||
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*Oculus Rift DK1, DK2, and CV1 : Fully supported. Requires Oculus Home 1.3 or higher. | |||
*Vive: NOT YET supported, but will come. | *Vive: NOT YET supported, but will come. | ||
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