LiquidVR: Difference between revisions
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*Latest Data Latch - For efficient GPU head tracking. | *Latest Data Latch - For efficient GPU head tracking. | ||
*Asynchronous Shaders - Minimizes latency, stuttering and judder. | *Asynchronous Shaders - Minimizes latency, stuttering and [[judder]]. | ||
*Affinity Multi-GPU - Lower latency and improve frame rates in VR with multiple GPUs. | *Affinity Multi-GPU - Lower latency and improve frame rates in VR with multiple GPUs. |