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Crystal Rift: Difference between revisions

Neo222 (talk | contribs)
m Text replacement - "<ul class="bb_ul">" to ""
Neo222 (talk | contribs)
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<li>Classic dungeon crawling experience with grid-based movement, monsters, hidden rooms, pressure plates, trapdoors, fireballs, challenges, tactics and more.  
<li>Classic dungeon crawling experience with grid-based movement, monsters, hidden rooms, pressure plates, trapdoors, fireballs, challenges, tactics and more.  
<br></li><li>Designed for Virtual Reality First, this leads to a rich immersive 3D environment with details you can lean into and see, this also presents perfectly in 2D.  
*Designed for Virtual Reality First, this leads to a rich immersive 3D environment with details you can lean into and see, this also presents perfectly in 2D.  
<br></li><li>A unique and compelling story told through the environment, text and speech  
*A unique and compelling story told through the environment, text and speech  
<br></li><li>Optional Scare level, Off, Normal or Extreme  
*Optional Scare level, Off, Normal or Extreme  
<br></li><li>Optional Difficulty levels including hardcore perms-death
*Optional Difficulty levels including hardcore perms-death
<br></li><li>25 Levels with many hours of gameplay.
*25 Levels with many hours of gameplay.
<br></li><li>An ingame Editor, you can create, edit and share maps built inside the game, no external tools required.
*An ingame Editor, you can create, edit and share maps built inside the game, no external tools required.
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