Subnautica: Difference between revisions
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<br>Cave systems wind below the sea bed, from dark claustrophobic passages to caverns lit by bio-luminescent life. Explore the world below the ocean floor, but watch your oxygen levels, and take care to avoid the threats lurking in the darkness. | <br>Cave systems wind below the sea bed, from dark claustrophobic passages to caverns lit by bio-luminescent life. Explore the world below the ocean floor, but watch your oxygen levels, and take care to avoid the threats lurking in the darkness. | ||
===About the Development Team=== | ===About the Development Team=== | ||
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<br>Subnautica is being created by Unknown Worlds, a small studio founded by | <br>Subnautica is being created by Unknown Worlds, a small studio founded by Charlie Cleveland and Max McGuire that traces its roots back to the 2003 Half-Life mod Natural Selection. The team is scattered around the globe, from the United States to the United Kingdom, France, the Czech Republic, Russia, Thailand, Australia, and many more places. There is a central office in San Francisco, California that serves as home base for the whole team. | ||
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