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==Virtual Reality HMDs==
==Virtual Reality HMDs==
===Large Field of View===
===Large Field of View===
VR HMDs have displays with large [[field of view]] that covers the entirety of the user's vision. Humans have about 120 degrees of binocular vision<ref>http://www.artinarch.com/vp05.html</ref>, the display of a VR device should comprise the entire vision range. A large FoV is important to create [[immersion]] for the wearer.
VR HMDs have displays with large [[field of view]] (FOV) that comprise the entirety of the user's vision. With both eyes, humans have about 180 degrees FOV. The display of a VR device should cover as much of the vision range as possible. A large FoV is important to create [[immersion]] for the wearer.


===Stereoscopic 3D===
===Stereoscopic 3D===
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Augmented Reality HMDs also known as Optical head-mounted displays or OHMDs. The displays of these devices are transparent. They allow users to see through them while projecting images and information in front of the users' eyes.
Augmented Reality HMDs also known as Optical head-mounted displays or OHMDs. The displays of these devices are transparent. They allow users to see through them while projecting images and information in front of the users' eyes.


==References==
<references />




[[Category:Terms]]
[[Category:Terms]]