Out of Ammo: Difference between revisions
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Currently, there are eight unique environments and five playable units in the early access build, and according to RocketWerkz more will be added in the future <ref name=”2”></ref> <ref name=”4”></ref>. Out of Ammo has been generally well received, although some have suggested that it still requires development and an increase in complexity <ref> Meer, Alec (2016). Impressions: DayZ blokey Dean Hall’s Out of Ammo. Retrieved from www.rockpapershotgun.com/2016/04/27/out-of-ammo-early-access-review</ref>. | Currently, there are eight unique environments and five playable units in the early access build, and according to RocketWerkz more will be added in the future <ref name=”2”></ref> <ref name=”4”></ref>. Out of Ammo has been generally well received, although some have suggested that it still requires development and an increase in complexity <ref> Meer, Alec (2016). Impressions: DayZ blokey Dean Hall’s Out of Ammo. Retrieved from www.rockpapershotgun.com/2016/04/27/out-of-ammo-early-access-review</ref>. | ||
==Features== | |||
==Features== | |||
*Eight unique freeplay environments to try your skill on | *Eight unique freeplay environments to try your skill on | ||
*Two specialist mission modes | *Two specialist mission modes | ||
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*Call in artillery, airstrikes, and sniper targets | *Call in artillery, airstrikes, and sniper targets | ||
*Fixed machine guns, Grenades, flares, and more | *Fixed machine guns, Grenades, flares, and more | ||
<ref name=”4”></ref> | |||
==References== | ==References== | ||
<references/> | <references/> |