Supersampling: Difference between revisions
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*Under "steamvr" add "renderTargetMultiplier": 2.5 (with a multiplier of your choice) | *Under "steamvr" add "renderTargetMultiplier": 2.5 (with a multiplier of your choice) | ||
**IMPORTANT: between each item there should be a , EXCEPT for the last one(so Python programmers beware) | **IMPORTANT: between each item there should be a , EXCEPT for the last one(so Python programmers beware) | ||
*MY code looks like this: "steamvr" : { "allowReprojection" : true, "background" : "C:\Program Files (x86)\ViveSetup\Updater\viveNight.png", "renderTargetMultiplier": 2.5 }, | *MY code looks like this: <syntaxhighlight>"steamvr" : { "allowReprojection" : true, "background" : "C:\Program Files (x86)\ViveSetup\Updater\viveNight.png", "renderTargetMultiplier": 2.5 },</syntaxhighlight> | ||
==Supersampling on Oculus Rift== | ==Supersampling on Oculus Rift== |
Revision as of 14:42, 11 July 2016

Supersampling on HTC Vive
Updated on June, 2016
- Go to your steam install path, for me this is C:\Games\Steam, for many it will be C:\Program Files(x86)\Steam.
- Enter the config directory
- Open steamvr.vrsettings in notepad or your preferred text editor(sublime etc not word)
- Under "steamvr" add "renderTargetMultiplier": 2.5 (with a multiplier of your choice)
- IMPORTANT: between each item there should be a , EXCEPT for the last one(so Python programmers beware)
- MY code looks like this:
"steamvr" : { "allowReprojection" : true, "background" : "C:\Program Files (x86)\ViveSetup\Updater\viveNight.png", "renderTargetMultiplier": 2.5 },